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Update examples from JS -> TS (#807)
* put types back * updated MV example to TS * fixed TS errors * added docs * switch make-manifold to TS * fix TS errors * added docs * update MV * fix TS build * forgot declaration
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// Copyright 2024 The Manifold Authors. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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import {Document, WebIO} from '@gltf-transform/core'; | ||
import {KHRONOS_EXTENSIONS} from '@gltf-transform/extensions'; | ||
import {prune} from '@gltf-transform/functions'; | ||
import {SimpleDropzone} from 'simple-dropzone'; | ||
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import Module from './built/manifold.js'; | ||
import {disposeMesh, Properties, readMesh, setupIO, writeMesh} from './gltf-io'; | ||
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// Set up gltf-transform | ||
const io = setupIO(new WebIO()); | ||
io.registerExtensions(KHRONOS_EXTENSIONS); | ||
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// Set up Manifold WASM library | ||
const wasm = await Module(); | ||
wasm.setup(); | ||
const {Manifold, Mesh} = wasm; | ||
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// UX elements | ||
const mv = document.querySelector('model-viewer'); | ||
const inputEl = document.querySelector('#input') as HTMLInputElement; | ||
const downloadButton = document.querySelector('#download') as HTMLButtonElement; | ||
const checkbox = document.querySelector('#viewFinal') as HTMLInputElement; | ||
const dropCtrl = new SimpleDropzone(mv, inputEl) as any; | ||
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// glTF objects in memory | ||
let inputGLBurl = ''; | ||
let outputGLBurl = ''; | ||
// Status of manifoldness of all meshes | ||
let allManifold = true; | ||
let anyManifold = false; | ||
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// The processing is run when a glTF is drag-and-dropped onto this element. | ||
dropCtrl.on('drop', async ({files}: {files: Map<string, File>}) => { | ||
for (const [_path, file] of files) { | ||
const filename = file.name.toLowerCase(); | ||
if (filename.match(/\.(gltf|glb)$/)) { | ||
URL.revokeObjectURL(inputGLBurl); | ||
inputGLBurl = URL.createObjectURL(file); | ||
await writeGLB(await readGLB(inputGLBurl)); | ||
updateUI(); | ||
break; | ||
} | ||
} | ||
}); | ||
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// UI functions | ||
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function updateUI() { | ||
if (allManifold) { | ||
checkbox.checked = true; | ||
checkbox.disabled = true; | ||
} else if (anyManifold) { | ||
checkbox.checked = false; | ||
checkbox.disabled = false; | ||
} else { | ||
checkbox.checked = false; | ||
checkbox.disabled = true; | ||
} | ||
onClick(); | ||
} | ||
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checkbox.onclick = onClick; | ||
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function onClick() { | ||
(mv as any).src = checkbox.checked ? outputGLBurl : inputGLBurl; | ||
downloadButton.disabled = !checkbox.checked; | ||
}; | ||
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downloadButton.onclick = () => { | ||
const link = document.createElement('a'); | ||
link.download = 'manifold.glb'; | ||
link.href = outputGLBurl; | ||
link.click(); | ||
}; | ||
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// Write output glTF using gltf-transform, which contains only the meshes that | ||
// are manifold, and using the EXT_mesh_manifold extension. | ||
async function writeGLB(doc: Document): Promise<void> { | ||
URL.revokeObjectURL(outputGLBurl); | ||
if (!anyManifold) { | ||
return; | ||
} | ||
const glb = await io.writeBinary(doc); | ||
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const blob = new Blob([glb], {type: 'application/octet-stream'}); | ||
outputGLBurl = URL.createObjectURL(blob); | ||
} | ||
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// Read the glTF ObjectURL and return a gltf-transform document with all the | ||
// non-manifold meshes stripped out. | ||
async function readGLB(url: string): Promise<Document> { | ||
allManifold = false; | ||
anyManifold = false; | ||
updateUI(); | ||
allManifold = true; | ||
const docIn = await io.read(url); | ||
const nodes = docIn.getRoot().listNodes(); | ||
for (const node of nodes) { | ||
const mesh = node.getMesh(); | ||
if (!mesh) continue; | ||
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const tmp = readMesh(mesh); | ||
if (!tmp) continue; | ||
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const id2properties = new Map<number, Properties>(); | ||
const numID = tmp.runProperties.length; | ||
const firstID = Manifold.reserveIDs(numID); | ||
tmp.mesh.runOriginalID = new Uint32Array(numID); | ||
for (let i = 0; i < numID; ++i) { | ||
tmp.mesh.runOriginalID[i] = firstID + i; | ||
id2properties.set(firstID + i, tmp.runProperties[i]); | ||
} | ||
const manifoldMesh = new Mesh(tmp.mesh); | ||
disposeMesh(mesh); | ||
// Make the mesh manifold if it's close. | ||
manifoldMesh.merge(); | ||
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try { | ||
// Test manifoldness - will throw if not. | ||
const manifold = new Manifold(manifoldMesh); | ||
// Replace the mesh with a manifold version | ||
node.setMesh(writeMesh(docIn, manifold.getMesh(), id2properties)); | ||
manifold.delete(); | ||
anyManifold = true; | ||
} catch (e) { | ||
console.log(mesh.getName(), e); | ||
allManifold = false; | ||
} | ||
} | ||
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// Prune the leftovers after non-manifold mesh removal. | ||
await docIn.transform(prune()); | ||
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return docIn; | ||
} |
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