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73 changes: 73 additions & 0 deletions CODE_OF_CONDUCT.md
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# Contributor Covenant Code of Conduct

## Our Pledge

In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, gender identity and expression, level of experience,
education, socio-economic status, nationality, personal appearance, race,
religion, or sexual identity and orientation.

## Our Standards

Examples of behavior that contributes to creating a positive environment
include:

* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting

## Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.

## Scope

This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.

## Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at {{ TBD }}. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.

## Attribution

This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at <https://www.contributor-covenant.org/version/1/4/code-of-conduct.html>

[homepage]: https://www.contributor-covenant.org
94 changes: 94 additions & 0 deletions CONTRIBUTING.md
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# Contributing to QuickMark

First off, thank you for considering contributing to QuickMark! Your contributions are what make this project better. Whether you're reporting bugs, adding new features, or improving documentation, we appreciate your help.

## How to Contribute

### Reporting Bugs

If you find a bug, please open an issue and include as much detail as possible:

- Steps to reproduce the issue
- The expected behavior
- The actual behavior
- Screenshots or logs, if applicable
- Your environment (OS, Rust version, etc.)

### Suggesting Enhancements

We welcome suggestions for improvements. Please open an issue and provide:

- A clear and descriptive title
- A detailed description of the proposed enhancement
- Any relevant context or examples

### Submitting Pull Requests

If you'd like to contribute code to QuickMark, please follow these steps:

1. **Fork the Repository**
- Click the "Fork" button at the top of this repository.

2. **Clone Your Fork**

```sh
git clone https://github.com/your-username/quickmark.git
cd quickmark
```

3. **Create a Branch**

```sh
git checkout -b feature-or-bugfix-description
```

4. **Make Changes**

- implement your feature or bugfix.
- Ensure your code follows the project’s coding standards.
- Add or update tests as necessary.
- Run tests to ensure everything works correctly.

5. **Commit Changes**

```sh
git add .
git commit -m "Description of changes"
```

6. **Push to Your Fork**

```sh
git push origin feature-or-bugfix-description
```

7. **Open a Pull Request**

- Go to the original repository on GitHub.
- Click on the "Pull Requests" tab and then the "New Pull Request" button.
- Provide a clear title and description of your changes.

## Code Style and Standards

- Follow Rust’s standard formatting with rustfmt.
- Write meaningful commit messages.
- Ensure your code is well-documented.

## Linting Rules

QuickMark is in the early stages of porting rules from [markdownlint](https://github.com/markdownlint/markdownlint). If you're interested in helping with this effort:
- Check the list of rules that need to be ported in the issues section.
- Follow the guidelines in existing rule implementations.
## Code of Conduct
Please note that this project is released with a [Contributor Code of Conduct](CODE_OF_CONDUCT.md). By participating in this project, you agree to abide by its terms.
## Getting Help
If you have any questions or need assistance, feel free to open an issue or contact the maintainers.
## Thank You
Thank you for your interest in contributing to QuickMark! We look forward to your contributions and appreciate your support in improving the project.
49 changes: 48 additions & 1 deletion README.md
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# quickmark
# QuickMark

[![image](https://img.shields.io/badge/license-MIT-blue)](https://github.com/ekropotin/quickmark/blob/main/LICENSE)

> **Notice:** This project is at super early stage of development. Expect frequent updates and breaking changes.
An lightning-fast linter for Markdown/[CommonMark](https://commonmark.org/) files, written in Rust.

QuickMark is not just another Markdown linter; it's a tool designed with the modern developer in mind. By prioritizing speed and integrating seamlessly with your development environment, QuickMark enhances your productivity and makes Markdown linting an effortless part of your workflow.

QuickMark takes a lot of inspiration from Mark Harrison's [markdownlint](https://github.com/markdownlint/markdownlint) for Ruby. We love how thorough and reliable markdownlint is, and we're just getting started with porting its rules over to QuickMark. While the project is still in its early stages, our goal is to eventually bring all the markdownlint rules into QuickMark.

## Key features

- **Rust-Powered Speed**: Leveraging the power of Rust, QuickMark offers exceptional performance, making linting operations swift and efficient, even for large Markdown files.
- **LSP Integration**: QuickMark integrates effortlessly with your favorite code editors through LSP, providing real-time feedback and linting suggestions directly within your editor.
- **Customizable Rules**: Tailor the linting rules to fit your project's specific needs, ensuring that your Markdown files adhere to your preferred style and standards.

## Getting Started

### Installation

At this point, the only way to get the binary is building it from the sources:

```shell
git clone git@github.com:ekropotin/quickmark.git
cd quickmark
cargo build --release
```

This command will generate the `quickmark` binary in the `./target/release` directory.

### Usage

Lint a single file:

```shell
quickmark /path/to/file.md
```

### Configuration

TBD

## Rules

- **[MD001](docs/rules/md001.md)** *heading-increment* - Heading levels should only increment by one level at a time

37 changes: 37 additions & 0 deletions docs/rules/md001.md
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# `MD001` - Heading levels should only increment by one level at a time

Tags: `headings`

Aliases: `heading-increment`

This rule is triggered when you skip heading levels in a Markdown document, for
example:

```markdown
# Heading 1

### Heading 3

We skipped out a 2nd level heading in this document
```

When using multiple heading levels, nested headings should increase by only one
level at a time:

```markdown
# Heading 1

## Heading 2

### Heading 3

#### Heading 4

## Another Heading 2

### Another Heading 3
```

Rationale: Headings represent the structure of a document and can be confusing
when skipped - especially for accessibility scenarios. More information:
<https://www.w3.org/WAI/tutorials/page-structure/headings/>.

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