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Lists (10)
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Starred repositories
A modern cross-platform low-level graphics library and rendering framework
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Search and replace in the current buffer with incremental preview, a convenient UI, and modern regex syntax.
Dagor Engine and Tools source code from Gaijin Games KFT
Starter kit for standalone Doom 3 projects
๐๐ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
nothings / shockmac
Forked from NightDive-Studio/shockmacSystem Shock (PowerMac version / Official GPL Release)
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
Dear ImGui style browser and editor written in Nim
Vim Pug (formerly Jade) template engine syntax highlighting and indention
This is a collection of shaders written in HLSL using Evergine.
Turbopilot is an open source large-language-model based code completion engine that runs locally on CPU
Resource list for generating JSON using LLMs via function calling, tools, CFG. Libraries, Models, Notebooks, etc.
GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
A Vulkan game engine with a focus on data oriented design
Web application for randomly generating pixel art icons.
[Unmaintained, see README] An ecosystem of Rust libraries for working with large language models
A starter project for graphics applications using SDL, bgfx and Dear ImGui