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Dex Chess Engine

Dex is an exploratory chess engine uniquely built in Python. The engine maintains its own gamestate and move generation, employing a minimax search complemented by several optimization techniques and a rudimentary evaluation heuristic move selection. Currenetly, Dex approximately plays at a 1400 level on Lichess in Blitz/Rapid. You can watch Dex's games or play against it when it's online!

Features

Feature Benefits
Bitboard Representation Encodes positions as 12 64-bit ints to enable efficient bitwise operations for faster computations.
Minimax Search w/ Alpha-Beta Pruning Prunes unpromising move branches early in search tree, enhancing decision-making efficiency.
Iterative Deepening Searches for the best move at increasing depths, leveraging previous results for optimization.
Quiescence Search Addresses the horizon effect by evaluating dynamic positions more deeply.
Zobrist Hashing & Transposition Table Reduces redundant calculations by caching previously evaluated positions.
UCI Compatibility Allows seamless use with popular chess GUIs and automatic play via the Lichess API.
Cloud Computing Offers flexibility to use local resources or serverless compute on AWS Lambda.

Notes

If you have any questions or would like to contribute to Dex's development, feel free to fork the repo, create a pull request, log an issue, or start a discussion.

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