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ygopro script engine.

C++ 347 137 Updated Mar 23, 2025

(unmaintained) recompiling NES roms into native executables

Go 565 33 Updated Jun 7, 2013

Tool to statically recompile N64 games into native executables

C++ 7,057 400 Updated Feb 27, 2025

A tool for recompiling Xbox 360 games to native executables.

C++ 5,853 371 Updated Mar 21, 2025

Flutter makes it easy and fast to build beautiful apps for mobile and beyond

Dart 169,464 28,263 Updated Mar 31, 2025

An IPS/UPS/APS/BPS/RUP/PPF/xdelta ROM patcher made in HTML5.

JavaScript 851 155 Updated Nov 2, 2024

IPS files for patching WonderSwan games using EEPROM save to SRAM

21 3 Updated Oct 9, 2024

.NET for the NES game console

C# 650 20 Updated Jan 27, 2025

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 1,769 400 Updated Mar 28, 2025

Simple MPL-2.0-licensed C++ geometry processing library.

C++ 4,709 1,153 Updated Mar 28, 2025

The public CGAL repository, see the README below

C++ 5,294 1,447 Updated Mar 31, 2025

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,228 223 Updated Mar 25, 2025

A library for detecting and resolving intersections between two surface meshes.

C++ 437 76 Updated Mar 28, 2025

Playing Pokemon Red with Reinforcement Learning

Jupyter Notebook 7,252 690 Updated Mar 6, 2025

[SIGGRAPH Asia 2023] Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation

Jupyter Notebook 2,981 201 Updated Mar 9, 2024

Stable Diffusion web UI

Python 150,417 28,013 Updated Mar 4, 2025

kmeans

C++ 54 21 Updated Jul 6, 2016

Large scale K-means and K-nn implementation on NVIDIA GPU / CUDA

Jupyter Notebook 826 146 Updated Oct 11, 2022

THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.

Cuda 84 50 Updated Feb 21, 2024

kmeans clustering with multi-GPU capabilities

Cuda 120 31 Updated Apr 18, 2023

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

C++ 813 76 Updated Jan 31, 2025

CUDA implementation of the K-Means clustering algorithm

Cuda 13 7 Updated Sep 1, 2024

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C++ 631 65 Updated Jan 31, 2025

Hobby game engine.

C++ 2 Updated Aug 2, 2020

Fur shader implementation for URP

HLSL 1,144 170 Updated Jan 5, 2023

TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal

HLSL 241 38 Updated Mar 17, 2025

Unity HairFX is a strands based hair system (TressFX based Framework)

C# 127 18 Updated May 6, 2023

ACES Core Transforms

Visual Basic 6.0 798 125 Updated Dec 20, 2024
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