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2 | 2 |
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3 | 3 | namespace Duck.HieriarchyBehaviour
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4 | 4 | {
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5 |
| - public static class GameObjectExtensions |
| 5 | + public static partial class GameObjectExtensions |
6 | 6 | {
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7 | 7 | /// <summary>
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8 | 8 | /// Creates a new GameObject as a child transform.
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@@ -145,101 +145,5 @@ public static TComponent CreateChild<TComponent, TArgs>(this GameObject parent,
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145 | 145 | behaviour.Initialize(args);
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146 | 146 | return behaviour;
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147 | 147 | }
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148 |
| - |
149 |
| - /// <summary> |
150 |
| - /// Destroys the child GameObject and creates a new child GameObject with the given TComponent component. |
151 |
| - /// IHierarchyBehaviour's will be initialized. |
152 |
| - /// </summary> |
153 |
| - /// <param name="toDestroy">The child Component to destroy.</param> |
154 |
| - /// <typeparam name="TComponent">The type of Component to be created.</typeparam> |
155 |
| - /// <returns>The new TComponent</returns> |
156 |
| - public static TComponent ReplaceChild<TComponent>(this GameObject parent, Component toDestroy) |
157 |
| - where TComponent : Component |
158 |
| - { |
159 |
| - Utils.DestroyChild(parent, toDestroy); |
160 |
| - return parent.CreateChild<TComponent>(); |
161 |
| - } |
162 |
| - |
163 |
| - /// <summary> |
164 |
| - /// Destroys the child GameObject and creates a new child GameObject with the given TComponent component. |
165 |
| - /// TComponent will be initialized with the given arguements. |
166 |
| - /// </summary> |
167 |
| - /// <param name="toDestroy">The child Component to destroy.</param> |
168 |
| - /// <param name="args">The TArgs object to be passed in on initialization.</param> |
169 |
| - /// <typeparam name="TComponent">The type of Component to be created.</typeparam> |
170 |
| - /// <typeparam name="TArgs">The type of arguements to be given on initialization.</typeparam> |
171 |
| - /// <returns>The new TComponent</returns> |
172 |
| - public static TComponent ReplaceChild<TComponent, TArgs>(this GameObject parent, Component toDestroy, TArgs args) |
173 |
| - where TComponent : Component, IHierarchyBehaviour<TArgs> |
174 |
| - { |
175 |
| - Utils.DestroyChild(parent, toDestroy); |
176 |
| - return parent.CreateChild<TComponent, TArgs>(args); |
177 |
| - } |
178 |
| - |
179 |
| - /// <summary> |
180 |
| - /// Destroys the child GameObject and creates a new child GameObject, by loading from resources and instantiating. |
181 |
| - /// IHierarchyBehaviour's will be initialized. |
182 |
| - /// </summary> |
183 |
| - /// <param name="toDestroy">The child Component to destroy.</param> |
184 |
| - /// <param name="path">The path to the resourced asset.</param> |
185 |
| - /// <param name="worldPositionStays">Will the instantiated GameObject stay in its world position or be set to local origin.</param> |
186 |
| - /// <typeparam name="TComponent">The type of Component to be created.</typeparam> |
187 |
| - /// <returns>The new TComponent</returns> |
188 |
| - public static TComponent ReplaceChild<TComponent>(this GameObject parent, Component toDestroy, string path, bool worldPositionStays = true) |
189 |
| - where TComponent : Component |
190 |
| - { |
191 |
| - Utils.DestroyChild(parent, toDestroy); |
192 |
| - return parent.CreateChild<TComponent>(path, worldPositionStays); |
193 |
| - } |
194 |
| - |
195 |
| - /// <summary> |
196 |
| - /// Destroys the child GameObject and creates a new child GameObject, by loading from resources and instantiating. |
197 |
| - /// TComponent will be initialized with the given arguements. |
198 |
| - /// </summary> |
199 |
| - /// <param name="toDestroy">The child Component to destroy.</param> |
200 |
| - /// <param name="path">The path to the resourced asset.</param> |
201 |
| - /// <param name="args">The TArgs object to be passed in on initialization.</param> |
202 |
| - /// <param name="worldPositionStays">Will the instantiated GameObject stay in its world position or be set to local origin.</param> |
203 |
| - /// <typeparam name="TComponent">The type of Component to be created.</typeparam> |
204 |
| - /// <typeparam name="TArgs">The type of arguements to be given on initialization.</typeparam> |
205 |
| - /// <returns>The new TComponent</returns> |
206 |
| - public static TComponent ReplaceChild<TComponent, TArgs>(this GameObject parent, Component toDestroy, string path, TArgs args, bool worldPositionStays = true) |
207 |
| - where TComponent : Component, IHierarchyBehaviour<TArgs> |
208 |
| - { |
209 |
| - Utils.DestroyChild(parent, toDestroy); |
210 |
| - return parent.CreateChild<TComponent, TArgs>(path, args, worldPositionStays); |
211 |
| - } |
212 |
| - |
213 |
| - /// <summary> |
214 |
| - /// Destroys the child GameObject and creates a clone of the given TComponent as a child transform. |
215 |
| - /// IHierarchyBehaviour's will be initialized. |
216 |
| - /// </summary> |
217 |
| - /// <param name="toDestroy">The child Component to destroy.</param> |
218 |
| - /// <param name="toClone">The GameObject to clone.</param> |
219 |
| - /// <typeparam name="TComponent">The type of Component to be created.</typeparam> |
220 |
| - /// <returns>The new TComponent</returns> |
221 |
| - public static TComponent ReplaceChild<TComponent>(this GameObject parent, Component toDestroy, TComponent toClone) |
222 |
| - where TComponent : Component |
223 |
| - { |
224 |
| - Utils.DestroyChild(parent, toDestroy); |
225 |
| - return parent.CreateChild(toClone); |
226 |
| - } |
227 |
| - |
228 |
| - /// <summary> |
229 |
| - /// Destroys the child GameObject and creates a clone of the given TComponent as a child transform. |
230 |
| - /// TComponent will be initialized with the given arguements. |
231 |
| - /// </summary> |
232 |
| - /// <param name="toDestroy">The child Component to destroy.</param> |
233 |
| - /// <param name="toClone">The GameObject to clone.</param> |
234 |
| - /// <param name="args">The TArgs object to be passed in on initialization.</param> |
235 |
| - /// <typeparam name="TComponent">The type of Component to be created.</typeparam> |
236 |
| - /// <typeparam name="TArgs">The type of arguements to be given on initialization.</typeparam> |
237 |
| - /// <returns>The new TComponent</returns> |
238 |
| - public static TComponent ReplaceChild<TComponent, TArgs>(this GameObject parent, Component toDestroy, TComponent toClone, TArgs args) |
239 |
| - where TComponent : Component, IHierarchyBehaviour<TArgs> |
240 |
| - { |
241 |
| - Utils.DestroyChild(parent, toDestroy); |
242 |
| - return parent.CreateChild(toClone, args); |
243 |
| - } |
244 | 148 | }
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245 | 149 | }
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