Tweak wording of the triviality requirement #339
Merged
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It isn't actually a requirement that the type have no destructor as brought up by the previous paragraph. Rather, it just needs to be safe for values of that type to be moved via Rust's memcpy-based move semantics.
The distinction is relevant e.g. for
struct S { s: String }
which would have a C++ destructor and nontrivial implicitly defined move constructor but still be safely memcpy movable. C++ has no analogue of "trivially destructive-movable" which is the semantic we are really interested in.