Starred repositories
</> htmx - high power tools for HTML
C++20 event-loop agnostic coroutines (co_await/co_return) implementation + support for libuv, curl and OpenSSL socket.
Dev repo for @zig-gamedev libs and sample applications
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Advanced shading language for production GI renderers
Linear Memory Allocator for Games and Embedded Systems
A game engine with an emphasis on real-time cutting-edge solutions
Advanced Docking System for Qt
Low level Graphics API wrapper over D3D12 and Vulkan
Compose Flutter UI from utilities Widget and extensions with dot cascade. Fluently developing without headache and Nested Hell.
Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
The compiler is available for download. Get it!
A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
An simplest PE parser, which list all import and export entries
PE Bliss - Cross-Platform Portable Executable C++ Library
CMake module to clone git repo at config time
Simple script to extract the contents of a UnityPackage into a readable file/folder structure.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2