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Prestige System #57

Merged
merged 4 commits into from
Oct 16, 2013
Merged

Prestige System #57

merged 4 commits into from
Oct 16, 2013

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jernaumorat
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100% complete and polished prestige system. Details as follows:

  • Saves a Math.randomly divided portion of all your stores (barring alien alloy)
  • Only when reset at completed space sequence
  • Different divisors for Goods, Weapons, and Ammo; for balancing
  • Stores are added back into pool when visiting the Destroyed Village (U on map)

(Hopefully) precedes a scoring system I'm going to make soon.

@jernaumorat
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Sorry about that, I've now learned to rebase.

@guilhermesimoes
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Aha congrats! You learn something every day 👏

Btw, just in case you were not aware, after rebasing you could have git push origin name_of_your_branch -f to force push your changes.

@jernaumorat
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Yeah, I realized a bit too late. Still trying to find my way around git; but getting there.

On 17 Oct 2013, at 3:56 am, Guilherme Simões notifications@github.com wrote:

Aha congrats! You learn something every day

Btw, just in case you were not aware, after rebasing you could have git push origin name_of_your_branch -f to force push your changes.


Reply to this email directly or view it on GitHub.

@Continuities
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This is good stuff. The narrative style needs a little tweaking to stay in line with the rest of the game, but I'll take care of it. Thanks!

Continuities added a commit that referenced this pull request Oct 16, 2013
@Continuities Continuities merged commit a895a35 into doublespeakgames:master Oct 16, 2013
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3 participants