Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[draft] Update AppleAppBuilder to use dynamic components on iOSSimulator #54241

Closed

Conversation

lambdageek
Copy link
Member

WIP.

We want to load components dynamically.

One issue is that we must link against a dynamic libmonosgen-2.0.dylib so that the components can resolve the mono symbols. (It's possible there's some way to use install_name_tool to change the reference to @rpath/libmonosgen-2.0dylib to the app instead).


Currently this just drops all the component dylibs into the app bundle, but we should instead only copy the ones that are specified in the RuntimeComponents task property.

@lambdageek
Copy link
Member Author

@lateralusX @akoeplinger just dumping my WIP. This is enough to build a helloworld sample that tries to use something from the hot reload component, but it's needs to be less hacky.

@lambdageek

This comment has been minimized.

@azure-pipelines

This comment has been minimized.

@lambdageek
Copy link
Member Author

/azp run runtime-staging

@azure-pipelines
Copy link

Pull request contains merge conflicts.

@ghost
Copy link

ghost commented Aug 29, 2021

Draft Pull Request was automatically closed for inactivity. Please let us know if you'd like to reopen it.

@ghost ghost locked as resolved and limited conversation to collaborators Sep 28, 2021
This pull request was closed.
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant