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Include Mono in the name of all Mono runtime packs #50327

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merged 1 commit into from
Apr 12, 2021

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steveisok
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@steveisok steveisok commented Mar 27, 2021

We previously only used this naming on platforms that already had coreclr as an option. Using Mono in the name all the time will make what runtime you're dealing with less ambiguous.

Fixes #49718

We previously only used this naming on platforms that already had coreclr as an option.  Using Mono in the name all the time will make what runtime you're dealing with less ambiguous.
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naricc commented Mar 30, 2021

@DrewScoggins When this is merged you will need to update anything in perf that looks for the runtime pack by name.

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lewing commented Apr 9, 2021

Just for clarity can we have a before and after list for the affected package names?

@steveisok
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Just for clarity can we have a before and after list for the affected package names?

Yeah, I'll run an official build before I merge and get the list from that.

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steveisok commented Apr 9, 2021

The following runtime packs have Mono as part of their name where they did not before:

Microsoft.NETCore.App.Runtime.Mono.(os)-(arch)

android-x86
android-x64
android-arm
android-arm64
browser-wasm
ios-arm
ios-arm64
iossimulator-x86
iossimulator-x64
iossimulator-arm64
maccatalyst-x64
maccatalyst-arm64
tvos-arm64
tvossimulator-x64
tvossimulator-arm64

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@steveisok steveisok merged commit ef2c630 into dotnet:main Apr 12, 2021
@steveisok steveisok deleted the rename-mono-runtimepacks branch April 12, 2021 13:32
@ghost ghost locked as resolved and limited conversation to collaborators May 12, 2021
@karelz karelz added this to the 6.0.0 milestone May 20, 2021
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Move to include Mono in the name of all Mono runtime packs
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