Closed
Description
In the (currently internal) Unity prototypes using CoreCLR as an embedded JIT runtime, we have been using the CoreCLR GC in its conservative stack scanning mode. We understand this mode is not supported for production use. Is this something Microsoft would consider supporting?
It looks like existing Unity native code does enough access to managed objects that we will need to run in this mode to use the CoreCLR GC. We can work on limiting this kind of access in the Unity code, but that is a task that will take much longer than our planned CoreCLR migration. So we would like to use conservative stack scanning now.