Description
Background and motivation
Working with images and tensors, it is fairly common to convert an array of bytes to an array of floats.
Also, in many cases the conversion requires some normalization or scaling, that is, byte values in the range of 0-255 are converted to float values in the range of 0-1
The usual operation is this:
var src = new byte[100];
var dst = new float[100];
for(int i=0; i < dst.Length; ++i)
{
dst[i] = (float)src[i] / 255f;
}
Now, I don't know if there's faster way of doing this using SIMD, or any other exotic, platform specific mechanism, but if it doesn't exist now, it may exist in the future, so by using a system function, any current application may benefit from future improvements on the API.
Also, I don't know if this conversion already exists somewhere else in the APIs, I've looked for it without success. But certainly, I would expect such conversions to be available in TensorPrimitives.
My needs are limited to byte-float conversions, but certainly, other types may be included.
API Proposal
static class TensorPrimitives
{
public static void ConvertToSingle(ReadOnlySpan<byte> src, Span<float> dst);
public static void ConvertToScaledSingle(ReadOnlySpan<byte> src, Span<float> dst);
public static void ConvertToByte(ReadOnlySpan<float> src, Span<byte> dst);
public static void ConvertScaledToByte(ReadOnlySpan<float> src, Span<byte> dst);
}
API Usage
namespace System.Numerics.Tensors
var bytes = byte[100];
var floats = float[199];
TensorPrimitives.ConvertToSingle(bytes,floats); // converts bytes to floats in the range 0-255
TensorPrimitives.ConvertToScaledSingle(bytes,floats); // converts bytes to floats in the range 0-1
TensorPrimitives.ConvertToByte(floats, bytes); // converts floats in the range 0-255 to bytes in the range 0-255
TensorPrimitives.ConvertScaledToByte(floats,bytes); // converts floats in the range 0-1 to bytes in the range 0-255
Alternative Designs
No response
Risks
No response