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Matrix.CreateLookAt handedness #2766

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@Gavin-Williams

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@Gavin-Williams

Hi,

Matrix4x4.CreateLookAt doesn't indicate which handedness it represents. Since right handedness is the convention, I assume that's what it is. But the method name should indicate what the handedness is for clarity and you should give an option to create the left handed representation as well. And why not use the naming convention of every other Matrix class and call it CreateLookAtRH / CreateLookAtLH ?

As it is, I don't think I can use this method - no source, no indication of it's handedness. I have no choice but to copy code from SharpDX which does respect handedness.

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