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Ensure ComponentState is always disposed #48406

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2 changes: 1 addition & 1 deletion src/Components/Components/src/PublicAPI.Unshipped.txt
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,6 @@ Microsoft.AspNetCore.Components.Rendering.ComponentState
Microsoft.AspNetCore.Components.Rendering.ComponentState.Component.get -> Microsoft.AspNetCore.Components.IComponent!
Microsoft.AspNetCore.Components.Rendering.ComponentState.ComponentId.get -> int
Microsoft.AspNetCore.Components.Rendering.ComponentState.ComponentState(Microsoft.AspNetCore.Components.RenderTree.Renderer! renderer, int componentId, Microsoft.AspNetCore.Components.IComponent! component, Microsoft.AspNetCore.Components.Rendering.ComponentState? parentComponentState) -> void
Microsoft.AspNetCore.Components.Rendering.ComponentState.Dispose() -> void
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Not a breaking change because ComponentState is only becoming public in 8.0.

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I see.

Microsoft.AspNetCore.Components.Rendering.ComponentState.ParentComponentState.get -> Microsoft.AspNetCore.Components.Rendering.ComponentState?
Microsoft.AspNetCore.Components.RenderTree.Renderer.GetComponentState(int componentId) -> Microsoft.AspNetCore.Components.Rendering.ComponentState!
Microsoft.AspNetCore.Components.Sections.SectionContent
Expand All @@ -61,6 +60,7 @@ override Microsoft.AspNetCore.Components.EventCallback.GetHashCode() -> int
override Microsoft.AspNetCore.Components.EventCallback.Equals(object? obj) -> bool
override Microsoft.AspNetCore.Components.EventCallback<TValue>.GetHashCode() -> int
override Microsoft.AspNetCore.Components.EventCallback<TValue>.Equals(object? obj) -> bool
virtual Microsoft.AspNetCore.Components.Rendering.ComponentState.DisposeAsync() -> System.Threading.Tasks.ValueTask
virtual Microsoft.AspNetCore.Components.RenderTree.Renderer.AddPendingTask(Microsoft.AspNetCore.Components.Rendering.ComponentState? componentState, System.Threading.Tasks.Task! task) -> void
virtual Microsoft.AspNetCore.Components.RenderTree.Renderer.CreateComponentState(int componentId, Microsoft.AspNetCore.Components.IComponent! component, Microsoft.AspNetCore.Components.Rendering.ComponentState? parentComponentState) -> Microsoft.AspNetCore.Components.Rendering.ComponentState!
virtual Microsoft.AspNetCore.Components.RenderTree.Renderer.DispatchEventAsync(ulong eventHandlerId, Microsoft.AspNetCore.Components.RenderTree.EventFieldInfo? fieldInfo, System.EventArgs! eventArgs, bool quiesce) -> System.Threading.Tasks.Task!
Expand Down
67 changes: 25 additions & 42 deletions src/Components/Components/src/RenderTree/Renderer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -876,28 +876,20 @@ private void ProcessDisposalQueueInExistingBatch()
var disposeComponentId = _batchBuilder.ComponentDisposalQueue.Dequeue();
var disposeComponentState = GetRequiredComponentState(disposeComponentId);
Log.DisposingComponent(_logger, disposeComponentState);
if (!(disposeComponentState.Component is IAsyncDisposable))
{
if (!disposeComponentState.TryDisposeInBatch(_batchBuilder, out var exception))
{
exceptions ??= new List<Exception>();
exceptions.Add(exception);
}
}
else

try
{
var result = disposeComponentState.DisposeInBatchAsync(_batchBuilder);
if (result.IsCompleted)
var disposalTask = disposeComponentState.DisposeInBatchAsync(_batchBuilder);
if (disposalTask.IsCompletedSuccessfully)
{
if (!result.IsCompletedSuccessfully)
{
exceptions ??= new List<Exception>();
exceptions.Add(result.Exception);
}
// If it's a IValueTaskSource backed ValueTask,
// inform it its result has been read so it can reset
disposalTask.GetAwaiter().GetResult();
}
else
{
// We set owningComponentState to null because we don't want exceptions during disposal to be recoverable
var result = disposalTask.AsTask();
AddToPendingTasksWithErrorHandling(GetHandledAsynchronousDisposalErrorsTask(result), owningComponentState: null);

async Task GetHandledAsynchronousDisposalErrorsTask(Task result)
Expand All @@ -913,6 +905,11 @@ async Task GetHandledAsynchronousDisposalErrorsTask(Task result)
}
}
}
catch (Exception exception)
{
exceptions ??= new List<Exception>();
exceptions.Add(exception);
}

_componentStateById.Remove(disposeComponentId);
_componentStateByComponent.Remove(disposeComponentState.Component);
Expand Down Expand Up @@ -1080,39 +1077,25 @@ protected virtual void Dispose(bool disposing)
{
Log.DisposingComponent(_logger, componentState);

// Components shouldn't need to implement IAsyncDisposable and IDisposable simultaneously,
// but in case they do, we prefer the async overload since we understand the sync overload
// is implemented for more "constrained" scenarios.
// Component authors are responsible for their IAsyncDisposable implementations not taking
// forever.
if (componentState.Component is IAsyncDisposable asyncDisposable)
try
{
try
var task = componentState.DisposeAsync();
if (task.IsCompletedSuccessfully)
{
var task = asyncDisposable.DisposeAsync();
if (!task.IsCompletedSuccessfully)
{
asyncDisposables ??= new();
asyncDisposables.Add(task.AsTask());
}
// If it's a IValueTaskSource backed ValueTask,
// inform it its result has been read so it can reset
task.GetAwaiter().GetResult();
}
catch (Exception exception)
else
{
exceptions ??= new List<Exception>();
exceptions.Add(exception);
asyncDisposables ??= new();
asyncDisposables.Add(task.AsTask());
}
}
else if (componentState.Component is IDisposable disposable)
catch (Exception exception)
{
try
{
componentState.Dispose();
}
catch (Exception exception)
{
exceptions ??= new List<Exception>();
exceptions.Add(exception);
}
exceptions ??= new List<Exception>();
exceptions.Add(exception);
}
}

Expand Down
87 changes: 23 additions & 64 deletions src/Components/Components/src/Rendering/ComponentState.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,6 @@
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components.RenderTree;

namespace Microsoft.AspNetCore.Components.Rendering;
Expand All @@ -13,7 +12,7 @@ namespace Microsoft.AspNetCore.Components.Rendering;
/// detail of <see cref="Renderer"/>.
/// </summary>
[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
public class ComponentState : IDisposable
public class ComponentState : IAsyncDisposable
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{
private readonly Renderer _renderer;
private readonly IReadOnlyList<CascadingParameterState> _cascadingParameters;
Expand Down Expand Up @@ -108,41 +107,6 @@ internal void RenderIntoBatch(RenderBatchBuilder batchBuilder, RenderFragment re
batchBuilder.InvalidateParameterViews();
}

internal bool TryDisposeInBatch(RenderBatchBuilder batchBuilder, [NotNullWhen(false)] out Exception? exception)
{
_componentWasDisposed = true;
exception = null;

try
{
if (Component is IDisposable disposable)
{
disposable.Dispose();
}
}
catch (Exception ex)
{
exception = ex;
}

CleanupComponentStateResources(batchBuilder);

return exception == null;
}

private void CleanupComponentStateResources(RenderBatchBuilder batchBuilder)
{
// We don't expect these things to throw.
RenderTreeDiffBuilder.DisposeFrames(batchBuilder, CurrentRenderTree.GetFrames());

if (_hasAnyCascadingParameterSubscriptions)
{
RemoveCascadingParameterSubscriptions();
}

DisposeBuffers();
}

// Callers expect this method to always return a faulted task.
internal Task NotifyRenderCompletedAsync()
{
Expand Down Expand Up @@ -254,15 +218,26 @@ private void RemoveCascadingParameterSubscriptions()
}

/// <summary>
/// Disposes this instance.
/// Disposes this instance and its associated component.
/// </summary>
public void Dispose()
public virtual ValueTask DisposeAsync()
{
_componentWasDisposed = true;
DisposeBuffers();

if (Component is IDisposable disposable)
// Components shouldn't need to implement IAsyncDisposable and IDisposable simultaneously,
// but in case they do, we prefer the async overload since we understand the sync overload
// is implemented for more "constrained" scenarios.
// Component authors are responsible for their IAsyncDisposable implementations not taking
// forever.
if (Component is IAsyncDisposable asyncDisposable)
{
disposable.Dispose();
return asyncDisposable.DisposeAsync();
}
else
{
(Component as IDisposable)?.Dispose();
return ValueTask.CompletedTask;
}
}

Expand All @@ -273,33 +248,17 @@ private void DisposeBuffers()
_latestDirectParametersSnapshot?.Dispose();
}

internal Task DisposeInBatchAsync(RenderBatchBuilder batchBuilder)
internal ValueTask DisposeInBatchAsync(RenderBatchBuilder batchBuilder)
{
_componentWasDisposed = true;

CleanupComponentStateResources(batchBuilder);
// We don't expect these things to throw.
RenderTreeDiffBuilder.DisposeFrames(batchBuilder, CurrentRenderTree.GetFrames());

try
{
var result = ((IAsyncDisposable)Component).DisposeAsync();
if (result.IsCompletedSuccessfully)
{
// If it's a IValueTaskSource backed ValueTask,
// inform it its result has been read so it can reset
result.GetAwaiter().GetResult();
return Task.CompletedTask;
}
else
{
// We know we are dealing with an exception that happened asynchronously, so return a task
// to the caller so that he can unwrap it.
return result.AsTask();
}
}
catch (Exception e)
if (_hasAnyCascadingParameterSubscriptions)
{
return Task.FromException(e);
RemoveCascadingParameterSubscriptions();
}

return DisposeAsync();
}

private string GetDebuggerDisplay()
Expand Down
8 changes: 3 additions & 5 deletions src/Components/Components/test/RendererTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2334,9 +2334,8 @@ public void RenderBatch_HandlesSynchronousExceptionsInAsyncDisposableComponents(

// Outer component is still alive and not disposed.
Assert.False(component.Disposed);
var aex = Assert.IsType<AggregateException>(Assert.Single(renderer.HandledExceptions));
var innerException = Assert.Single(aex.Flatten().InnerExceptions);
Assert.Same(exception1, innerException);
var aex = Assert.Single(renderer.HandledExceptions);
Assert.Same(exception1, aex);
}

[Fact]
Expand Down Expand Up @@ -2493,8 +2492,7 @@ public void RenderBatch_ReportsSynchronousCancelationsAsErrors()

// Outer component is still alive and not disposed.
Assert.False(component.Disposed);
var aex = Assert.IsType<AggregateException>(Assert.Single(renderer.HandledExceptions));
Assert.IsType<TaskCanceledException>(Assert.Single(aex.Flatten().InnerExceptions));
Assert.IsType<TaskCanceledException>(Assert.Single(renderer.HandledExceptions));
}

[Fact]
Expand Down
34 changes: 34 additions & 0 deletions src/Components/Shared/test/TestRenderer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
// The .NET Foundation licenses this file to you under the MIT license.

using System.Runtime.ExceptionServices;
using Microsoft.AspNetCore.Components.Rendering;
using Microsoft.AspNetCore.Components.RenderTree;
using Microsoft.Extensions.Logging.Abstractions;

Expand Down Expand Up @@ -60,6 +61,8 @@ protected internal override bool ShouldTrackNamedEventHandlers()

public Task NextRenderResultTask { get; set; } = Task.CompletedTask;

private HashSet<TestRendererComponentState> UndisposedComponentStates { get; } = new();

public new int AssignRootComponentId(IComponent component)
=> base.AssignRootComponentId(component);

Expand Down Expand Up @@ -145,4 +148,35 @@ protected override Task UpdateDisplayAsync(in RenderBatch renderBatch)

public new void ProcessPendingRender()
=> base.ProcessPendingRender();

protected override ComponentState CreateComponentState(int componentId, IComponent component, ComponentState parentComponentState)
=> new TestRendererComponentState(this, componentId, component, parentComponentState);

protected override void Dispose(bool disposing)
{
base.Dispose(disposing);

if (UndisposedComponentStates.Count > 0)
{
throw new InvalidOperationException("Did not dispose all the ComponentState instances. This could lead to ArrayBuffer not returning buffers to its pool.");
}
}

class TestRendererComponentState : ComponentState, IAsyncDisposable
{
private readonly TestRenderer _renderer;

public TestRendererComponentState(Renderer renderer, int componentId, IComponent component, ComponentState parentComponentState)
: base(renderer, componentId, component, parentComponentState)
{
_renderer = (TestRenderer)renderer;
_renderer.UndisposedComponentStates.Add(this);
}

public override ValueTask DisposeAsync()
{
_renderer.UndisposedComponentStates.Remove(this);
return base.DisposeAsync();
}
}
}