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Unify manifest reading/writing on an a single API #15317

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@mmitche

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@mmitche

There are quite a few places that read and write asset manifests between Arcade, UB infrastructure, and Maestro/Darc functionality. We would ideally unify these on one. There is one already that is a decent candidate in arcade (VersionTools).

Existing known reading/writing of manifests

  • MSBuild tasks in UB's eng/tools/Microsoft.DotNet.UnifiedBuild.Tasks
  • Arcade promotion pipeline
  • Arcade build manifest creation
  • Gather-drop?
  • Release pipeline?

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