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Copyright override #12751

@kant2002

Description

@kant2002
  • This issue is blocking
  • This issue is causing unreasonable pain

Release Note Category

  • Feature changes/additions
  • Bug fixes
  • Internal Infrastructure Improvements

Release Note Description

I work on the educational fork of F# and create derived package. I have a need to publish derived packages under different names with support for more keywords. So I was looking for a way to change default Microsoft copyright. Initially I thought that adding Copyright tag in Directory.Build.Props would be enough. But apparently that’s would be later overridden by this line.

<Copyright>$(CopyrightMicrosoft)</Copyright>

So I change CopyrightMicrosoft tag and that solve my issue. But because on the title “Tools that provide common build infrastructure for multiple .NET Foundation projects.” I was under impression that Arcade is primary for .Net Foundation projects but looks like it is Microsoft only for now.

So my request is following: is it possible to provide a way to override Copyright in better way?

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