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[Xamarin.Android.Build.Tasks] Set PROGUARD_HOME on Windows for related ToolTasks #550
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…d ToolTasks We had previously disabled passing this variable to both the 'Proguard' and 'CreateMultiDexMainDexClassList' ToolTasks on Windows. I believe this is now needed (at least in the case of multidex) in order for mainDexClasses.bat invocations to find and use our proguard distribution. My local testing shows that the 'ProguardHome' property is correctly being set to point to the new XA proguard distribution location [0], and I believe all that is needed now is to ensure 'PROGUARD_HOME' is also set and passed to the invocations of the relevant tools on Windows. [0] Windows has two possible distribution locations depending on the installer used, as shown below. The first for VS2015 and lower, the second for VS2017. ``` Task Parameter:ProguardHome=C:\Program Files (x86)\MSBuild\Xamarin\Android\proguard\ Task Parameter:ProguardHome=C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\Xamarin\Android\proguard\ ```
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Looks like the emulator on the xamarin-android-pr machine got "hung," which hopefully explains why I've killed the emulator there. |
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jonpryor
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Context: d71dcc9 The `$PROGUARD_HOME` environment variable is used by the `<CreateMultiDexMainDexClassList/>` task/`mainDexClasses` script to specify the location of the `proguard` directory+script to use. `$PROGUARD_HOME` is exported on Linux and macOS but not Windows because the `proguard.bat` distributed with the Android SDK contained a quoting bug: java -jar "%PROGUARD_HOME%"\lib\proguard.jar %* Starting with commit 59aff45, xamarin-android bundles its own ProGuard binaries, which doesn't suffer from the above quoting bug. Additionally, we want to use our bundled ProGuard, which necessitates exporting the `%PROGUARD_HOME%` environment variable on Windows. Export the `$PROGUARD_HOME` environment variable on all platforms.
jonpryor
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Jan 8, 2020
Fixes: dotnet/java-interop#525 Fixes: dotnet/java-interop#543 Context: dotnet/java-interop@476597b...4565369 Context: dotnet/java-interop@71afce5 Context: https://github.com/Kotlin/KEEP/blob/13b67668ccc5b4741ecc37d0dd050fd77227c035/proposals/unsigned-types.md Context: https://kotlinlang.org/docs/reference/basic-types.html#unsigned-integers Bumps to xamarin/Java.Interop/master@45653697 * dotnet/java-interop@4565369: [generator] Improve generic type lookup (#552) * dotnet/java-interop@71afce5: [generator] Support Kotlin's unsigned types (#539) * dotnet/java-interop@f26bc27: [Java.Interop] use Dictionary<string, *>(StringComparer.Ordinal) (#550) Kotlin has experimental (!) support for unsigned types, providing the following value types: * `kotlin.UByte`: marshals as a Java `byte`/JNI `B`; equivalent to C# `byte` * `kotlin.UInt`: marshals as an Java `int`/JNI `I`; equivalent to C# `uint` * `kotlin.ULong`: marshals as a Java `long`/JNI `J`; equivalent to C# `ulong` * `kotlin.UShort`: marshals as a Java `short`/JNI `S`; equivalent to C# `ushort` Kotlin also provides arrays of these types: * `kotlin.UByteArray`: marshals as a Java `byte[]`/JNI `[B`; equivalent to C# `byte[]`, * `kotlin.UIntArray`: marshals as an Java `int[]`/JNI `[I`; equivalent to C# `uint[]`. * `kotlin.ULongArray`: marshals as a Java `long[]`/JNI `[J`; equivalent to C# `ulong[]`. * `kotlin.UShortArray`: marshals as a Java `short[]`/JNI `[S`; equivalent to C# `ushort[]`. Kotlin methods which contain unsigned types are "mangled", containing characters which cannot be part of a valid Java identifier. As such, they cannot be invoked from Java code. They *can* be invoked via JNI. To bind these, we have two options: 1. We could ignore all members which use unsigned types, or 2. We could present a "Java-esque" view of the methods. (1) is potentially problematic, as it means that abstract classes and interfaces which contain them could become unbindable, making life more complicated than is necessarily ideal. (2) is viable, but ugly. Consider this Kotlin type: // Kotlin package example; public open class ExampleBase { public fun foo(value : UInt) {} } Run `javap` on the resulting output, and we observe: Compiled from "hello.kt" public class example.ExampleBase { public final void foo-WZ4Q5Ns(int); public example.ExampleBase(); } We could bind `example.ExampleBase.foo-WZ4Q5Ns(int)` in C# by replacing invalid characters with `_`, e.g.: // C# Binding partial class ExampleBase : Java.Lang.Object { [Register ("foo-WZ4Q5Ns", …)] public void Foo_WZ4Q5Ns (int value) {…} } ...but that would be *really* ugly. We could instead just take everything before the `-` as the method name for the C# method name -- resulting in `ExampleBase.Foo()` -- which results in a friendlier name from C#, but opens us up to "collisions" with method overloads: // Kotlin public open class ExampleBase2 { public fun foo(value : Int) {} public fun foo(value : UInt) {} } The C# `ExampleBase` type can't bind *both* `ExampleBase2.foo()` methods as `Foo(int)`. The chosen solution is to "more natively" support Kotlin unsigned types, which allows reasonable disambiguation: // C# binding partial class ExampleBase2 : Java.Lang.Object { [Register ("foo", …)] public void Foo (int value) {…} [Register ("foo-WZ4Q5Ns", …)] public void Foo (uint value) {…} } Java.Interop added support for emitting C# binding code which supports Kotlin unsigned types. For `kotlin.UByte`, `kotlin.UInt`, `kotlin.ULong`, and `kotlin.UShort`, no additional runtime changes are needed to support the binding. The `*Array` counterparts *do* require additional runtime changes. Consider this Kotlin type: // Kotlin class UnsignedInstanceMethods { public open fun uintArrayInstanceMethod (value: UIntArray) : UIntArray { return value; } } The binding for this method would be: // C# binding partial class UnsignedInstanceMethods { [Register ("uintArrayInstanceMethod--ajY-9A", "([I)[I", "")] public unsafe uint[] UintArrayInstanceMethod (uint[] value) { const string __id = "uintArrayInstanceMethod--ajY-9A.([I)[I"; IntPtr native_value = JNIEnv.NewArray ((int[])(object)value); try { JniArgumentValue* __args = stackalloc JniArgumentValue [1]; __args [0] = new JniArgumentValue (native_value); var __rm = _members.InstanceMethods.InvokeNonvirtualObjectMethod (__id, this, __args); return (uint[]) JNIEnv.GetArray (__rm.Handle, JniHandleOwnership.TransferLocalRef, typeof (uint)); } finally { if (value != null) { JNIEnv.DeleteLocalRef (native_value); } } } } The problem is the `JNIEnv.GetArray(…, typeof(uint))` invocation. This eventually hits various dictionaries within `JNIEnv`, which requires additional support so that `uint` can be marshaled properly. Previous versions of Xamarin.Android do not contain support for marshaling arrays of unsigned types. As such, support for using Kotlin bindings which contain unsigned types will require Xamarin.Android 10.2.0 and later. ~~ Installer ~~ Add `protobuf-net.dll` to our installers, as it is required to read the metadata that Kotlin puts within `.class` files. ~~ Unit Tests ~~ On-device tests for calling Kotlin code that uses unsigned types have been added. As we don't currently have a way of acquiring the Kotlin compiler for builds, the test `.jar` and Kotlin's `org.jetbrains.kotlin.kotlin-stdlib.jar` are copied into the repo. They are *not* redistributed. The source of the test `.jar` is provided for future use. ~~ Warnings ~~ Kotlin unsigned types are still experimental. If Kotlin changes how they are represented in Java bytecode, bindings which use them will break. Methods which use unsigned types *cannot* be virtual, nor can they be used in bound interfaces. This is because Java source code is currently used as an "intermediary" for Java <-> Managed transitions, and Java cannot override Kotlin "mangled" methods. If the virtual method is declared on a class, it will be bound as a non-`virtual` method. If the method is on an interface, it will be bound, but the interface will not actually be implementable; a [XA4213 build-time error][0] will be generated. [0]: dotnet/java-interop@3bf5333
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We had previously disabled passing this variable to both the 'Proguard' and 'CreateMultiDexMainDexClassList' ToolTasks on Windows.
I believe this is now needed (at least in the case of multidex) in order for mainDexClasses.bat invocations to find and use our proguard distribution.
My local testing shows that the 'ProguardHome' property is correctly being set to point to the new XA proguard distribution location [0],
and I believe all that is needed now is to ensure 'PROGUARD_HOME' is also set and passed to the invocations of the relevant tools on Windows.
[0] Windows has two possible distribution locations depending on the installer used, as shown below. The first for VS2015 and lower, the second for VS2017.