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@jonathanpeppers jonathanpeppers force-pushed the dev/peppers/usemonoruntime branch from ad0ed28 to c9bb3bb Compare October 15, 2025 13:37
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I assume this means that in .NET 11 CoreCLR will be the default runtime…

@grendello grendello self-assigned this Oct 20, 2025
@grendello grendello force-pushed the dev/peppers/usemonoruntime branch 4 times, most recently from dbf485e to 8000aef Compare October 23, 2025 11:32
<_AndroidRuntime Condition=" '$(PublishAot)' == 'true' and '$(UseMonoRuntime)' != 'true' ">NativeAOT</_AndroidRuntime>
<_AndroidRuntime Condition=" '$(PublishAot)' != 'true' and '$(UseMonoRuntime)' != 'true' ">CoreCLR</_AndroidRuntime>
<_AndroidRuntime Condition=" '$(_AndroidRuntime)' == '' ">MonoVM</_AndroidRuntime>
<_AndroidRuntime Condition=" '$(PublishAot)' == 'true' ">NativeAOT</_AndroidRuntime>
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What happens in Debug builds when you have <PublishAot>true</PublishAot> in the project file? Does it try to still run with NativeAOT? For "PublishAOT Debug builds", I believe we need to use CoreCLR 🤔 I suppose we can fix that later though.

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I think in this case it will try to use Mono AOT as it is now, at least the error messages I've seen suggest that. Yeah, we can't use NativeAOT for debug builds.

@grendello grendello force-pushed the dev/peppers/usemonoruntime branch from 8000aef to 0ead24b Compare October 27, 2025 15:10
@grendello grendello force-pushed the dev/peppers/usemonoruntime branch from 0ead24b to 3492e3f Compare October 27, 2025 15:55
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/azp run

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Azure Pipelines successfully started running 1 pipeline(s).

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4 participants