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[Microsoft.Android.Build.BaseTasks] add StrongName (#127)
* Bump to LibZipSharp 2.0.0-alpha8 * Fix weird error about LibZipSharp, by multi-targeting
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src/Microsoft.Android.Build.BaseTasks/MSBuildReferences.projitems

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<!--Import this file in projects needing to reference Microsoft.Build.*.dll -->
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<PropertyGroup>
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<MSBuildPackageReferenceVersion>16.10.0</MSBuildPackageReferenceVersion>
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<LibZipSharpVersion>2.0.0-alpha7</LibZipSharpVersion>
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<LibZipSharpVersion>2.0.0-alpha8</LibZipSharpVersion>
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<MonoUnixVersion>7.0.0-alpha8.21302.6</MonoUnixVersion>
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</PropertyGroup>
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<PackageReference Include="Microsoft.Build.Tasks.Core" Version="$(MSBuildPackageReferenceVersion)" />
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<PackageReference Include="Microsoft.Build.Utilities.Core" Version="$(MSBuildPackageReferenceVersion)" />
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<PackageReference Include="K4os.Compression.LZ4" Version="1.1.11" />
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<PackageReference Include="Xamarin.Build.AsyncTask" Version="0.3.4" GeneratePathProperty="true" />
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<PackageReference Include="Xamarin.Build.AsyncTask" Version="0.4.0" GeneratePathProperty="true" />
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<PackageReference Include="Xamarin.LibZipSharp" Version="$(LibZipSharpVersion)" GeneratePathProperty="true" />
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<PackageReference Include="Mono.Unix" Version="$(MonoUnixVersion)" GeneratePathProperty="true" />
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</ItemGroup>

src/Microsoft.Android.Build.BaseTasks/Microsoft.Android.Build.BaseTasks.csproj

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<Import Project="..\tools\BuildTasks.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<TargetFrameworks>netstandard2.0;netcoreapp3.1</TargetFrameworks>
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<RootNamespace>Microsoft.Android.Build.Tasks</RootNamespace>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateResxSource>true</GenerateResxSource>
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<UpdateXlfOnBuild Condition=" '$(RunningOnCI)' != 'true' ">true</UpdateXlfOnBuild>
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<SignAssembly>true</SignAssembly>
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<AssemblyOriginatorKeyFile>..\..\product.snk</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>

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