These are the standard actions found in classic Tamagotchi-style virtual pet games.
Used to reduce hunger and maintain health.
- Meal
- Fills hunger
- Essential for survival
- Snack
- Increases happiness
- Can cause weight gain if overused
A simple mini-game to entertain the pet.
- Increases happiness
- Reduces weight
- Helps prevent misbehavior
Used when the pet poops.
- Prevents sickness
- Maintains happiness
- Ignoring cleanliness can lead to illness
Controls the pet’s sleep cycle.
- Lights off when sleeping
- Leaving lights on reduces health and happiness
Used when the pet misbehaves or seeks unnecessary attention.
- Improves behavior
- Affects evolution paths
- Reduces false attention calls
Used when the pet is sick.
- Cures illness
- Prevents early death
- Ignoring sickness leads to severe health loss
View pet statistics such as:
- Hunger
- Happiness
- Discipline
- Age
- Weight
- Health
Purchase:
- Snacks
- Toys
- Items
Used to:
- Increase happiness
- Trigger special events
Interact with other pets:
- Play
- Trade
- Breed
| Action | Purpose |
|---|---|
| Feed | Hunger & happiness |
| Play | Happiness & weight control |
| Clean | Hygiene & health |
| Lights | Sleep & energy management |
| Discipline | Behavior & evolution |
| Medicine | Cure sickness |