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Add missing handshake messages when upgrading to WebSocket, fixes #380 #399

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2 changes: 1 addition & 1 deletion src/SocketIO.Serializer.Core/ISerializer.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using SocketIO.Core;

Expand All @@ -19,6 +18,7 @@ public interface ISerializer
SerializedItem SerializeConnectedMessage(EngineIO eio, string ns, object auth, IEnumerable<KeyValuePair<string, string>> queries);

SerializedItem SerializePingMessage();
SerializedItem SerializePingProbeMessage();
SerializedItem SerializePongMessage();
SerializedItem SerializeUpgradeMessage();
}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -257,6 +257,14 @@ public SerializedItem SerializePingMessage()
};
}

public SerializedItem SerializePingProbeMessage()
{
return new SerializedItem
{
Text = "2probe"
};
}

public SerializedItem SerializePongMessage()
{
return new SerializedItem
Expand Down
14 changes: 14 additions & 0 deletions src/SocketIO.Serializer.NewtonsoftJson/NewtonsoftJsonSerializer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -220,6 +220,14 @@ public SerializedItem SerializePingMessage()
};
}

public SerializedItem SerializePingProbeMessage()
{
return new SerializedItem
{
Text = "2probe"
};
}

public SerializedItem SerializePongMessage()
{
return new SerializedItem
Expand Down Expand Up @@ -309,6 +317,7 @@ private static void ReadMessage(IMessage message, EngineIO eio, string text)
case MessageType.Ping:
break;
case MessageType.Pong:
ReadPongMessage(message, text);
break;
case MessageType.Connected:
ReadConnectedMessage(message, text, eio);
Expand Down Expand Up @@ -336,6 +345,11 @@ private static void ReadMessage(IMessage message, EngineIO eio, string text)
}
}

private static void ReadPongMessage(IMessage message, string text)
{
message.ReceivedText = text;
}

private static void ReadOpenedMessage(IMessage message, string text)
{
JsonConvert.PopulateObject(text, message, new JsonSerializerSettings
Expand Down
14 changes: 14 additions & 0 deletions src/SocketIO.Serializer.SystemTextJson/SystemTextJsonSerializer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -220,6 +220,14 @@ public SerializedItem SerializePingMessage()
};
}

public SerializedItem SerializePingProbeMessage()
{
return new SerializedItem
{
Text = "2probe"
};
}

public SerializedItem SerializeUpgradeMessage()
{
return new SerializedItem
Expand Down Expand Up @@ -316,6 +324,7 @@ private static void ReadMessage(IMessage message, EngineIO eio, string text)
case MessageType.Ping:
break;
case MessageType.Pong:
ReadPongMessage(message, text);
break;
case MessageType.Connected:
ReadConnectedMessage(message, text, eio);
Expand Down Expand Up @@ -343,6 +352,11 @@ private static void ReadMessage(IMessage message, EngineIO eio, string text)
}
}

private static void ReadPongMessage(IMessage message, string text)
{
message.ReceivedText = text;
}

private static void ReadOpenedMessage(IMessage message, string text)
{
// TODO: Should deserializing to existing object
Expand Down
45 changes: 40 additions & 5 deletions src/SocketIOClient/SocketIO.cs
Original file line number Diff line number Diff line change
Expand Up @@ -320,16 +320,51 @@ private async Task UpgradeToWebSocket(IMessage openedMessage)
{
var options = NewTransportOptions();
options.OpenedMessage = openedMessage;

for (var i = 0; i < 3; i++)
{
var transport = (WebSocketTransport)NewTransport(TransportProtocol.WebSocket, options);
using var cts = new CancellationTokenSource(Options.ConnectionTimeout);
WebSocketTransport transport = (WebSocketTransport)NewTransport(TransportProtocol.WebSocket, options);

TaskCompletionSource<bool> pongProbeTcs = new();
using CancellationTokenSource connectionTimeoutCts = new(Options.ConnectionTimeout);
CancellationToken connectionTimeoutToken = connectionTimeoutCts.Token;

connectionTimeoutToken.Register(() =>
{
pongProbeTcs.TrySetException(new TimeoutException("The upgrade operation has timed out!"));
});

try
{
await transport.ConnectAsync(cts.Token).ConfigureAwait(false);
var message = Serializer.SerializeUpgradeMessage();
await transport.ConnectAsync(connectionTimeoutToken).ConfigureAwait(false);

void pongProbeHandler(IMessage msg)
{
if (msg.Type == MessageType.Pong && msg.ReceivedText == "probe")
{
pongProbeTcs.SetResult(true);
}
else
{
pongProbeTcs.SetException(new Exception($"Unexpected handshake response: '{msg.Type}'"));
}
}

transport.OnReceived += pongProbeHandler;

SerializedItem message = Serializer.SerializePingProbeMessage();

await transport
.SendAsync(new List<SerializedItem> { message }, connectionTimeoutToken)
.ConfigureAwait(false);

await pongProbeTcs.Task;

transport.OnReceived -= pongProbeHandler;

message = Serializer.SerializeUpgradeMessage();
await transport
.SendAsync(new List<SerializedItem> { message }, cts.Token)
.SendAsync(new List<SerializedItem> { message }, connectionTimeoutToken)
.ConfigureAwait(false);

Transport.Dispose();
Expand Down
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