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2 changes: 1 addition & 1 deletion
2
packages/filterscript/src/scripts/ls_beach_side/interfaces/index.ts
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34 changes: 34 additions & 0 deletions
34
packages/filterscript/src/scripts/sf_zombo_tech/constants/index.ts
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// Movement speed of the elevator | ||
export const ELEVATOR_SPEED = 5.0; | ||
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// Movement speed of the doors | ||
export const DOORS_SPEED = 5.0; | ||
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// Time in ms that the elevator will wait in each floor before continuing with the queue... | ||
// be sure to give enough time for doors to open | ||
export const ELEVATOR_WAIT_TIME = 5000; | ||
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// Position defines | ||
export const X_DOOR_CLOSED = -1951.603027; | ||
export const X_DOOR_L_OPENED = X_DOOR_CLOSED + 1.6; | ||
export const X_DOOR_R_OPENED = X_DOOR_CLOSED - 1.6; | ||
export const GROUND_Z_COORD = 47.451492; | ||
export const X_ELEVATOR_POS = -1951.603027; | ||
export const Y_ELEVATOR_POS = 636.418334; | ||
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// Elevator state defines | ||
export const ELEVATOR_STATE_IDLE = 0; | ||
export const ELEVATOR_STATE_WAITING = 1; | ||
export const ELEVATOR_STATE_MOVING = 2; | ||
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// Invalid floor define | ||
export const INVALID_FLOOR = -1; | ||
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// Elevator floor names for the 3D text labels | ||
export const FloorNames = ["Ground Floor", "ZomboTech Lab"]; | ||
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// Elevator floor Z heights | ||
export const FloorZOffsets = [ | ||
0.0, // Ground Floor | ||
-21.628007, // ZomboTech Lab -21.598007 | ||
]; |
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