Skip to content

ArrayConverter added #50

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 5 commits into from
Jul 17, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
356 changes: 356 additions & 0 deletions contracts/libs/utils/TypeCaster.sol
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,11 @@ library TypeCaster {
array_[0] = from_;
}

function asSingletonArray(bool from_) internal pure returns (bool[] memory array_) {
array_ = new bool[](1);
array_[0] = from_;
}

function asSingletonArray(string memory from_) internal pure returns (string[] memory array_) {
array_ = new string[](1);
array_[0] = from_;
Expand All @@ -92,4 +97,355 @@ library TypeCaster {
array_ = new bytes32[](1);
array_[0] = from_;
}

/**
* @notice The function to convert static array to dynamic
* @param static_ the static array to convert
* @return dynamic_ the converted dynamic array
*/
function asDynamic(
uint256[1] memory static_
) internal pure returns (uint256[] memory dynamic_) {
return asSingletonArray(static_[0]);
}

function asDynamic(
uint256[2] memory static_
) internal pure returns (uint256[] memory dynamic_) {
dynamic_ = new uint256[](2);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 2);
}

function asDynamic(
uint256[3] memory static_
) internal pure returns (uint256[] memory dynamic_) {
dynamic_ = new uint256[](3);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 3);
}

function asDynamic(
uint256[4] memory static_
) internal pure returns (uint256[] memory dynamic_) {
dynamic_ = new uint256[](4);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 4);
}

function asDynamic(
uint256[5] memory static_
) internal pure returns (uint256[] memory dynamic_) {
dynamic_ = new uint256[](5);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 5);
}

function asDynamic(
address[1] memory static_
) internal pure returns (address[] memory dynamic_) {
return asSingletonArray(static_[0]);
}

function asDynamic(
address[2] memory static_
) internal pure returns (address[] memory dynamic_) {
dynamic_ = new address[](2);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 2);
}

function asDynamic(
address[3] memory static_
) internal pure returns (address[] memory dynamic_) {
dynamic_ = new address[](3);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 3);
}

function asDynamic(
address[4] memory static_
) internal pure returns (address[] memory dynamic_) {
dynamic_ = new address[](4);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 4);
}

function asDynamic(
address[5] memory static_
) internal pure returns (address[] memory dynamic_) {
dynamic_ = new address[](5);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 5);
}

function asDynamic(bool[1] memory static_) internal pure returns (bool[] memory dynamic_) {
return asSingletonArray(static_[0]);
}

function asDynamic(bool[2] memory static_) internal pure returns (bool[] memory dynamic_) {
dynamic_ = new bool[](2);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 2);
}

function asDynamic(bool[3] memory static_) internal pure returns (bool[] memory dynamic_) {
dynamic_ = new bool[](3);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 3);
}

function asDynamic(bool[4] memory static_) internal pure returns (bool[] memory dynamic_) {
dynamic_ = new bool[](4);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 4);
}

function asDynamic(bool[5] memory static_) internal pure returns (bool[] memory dynamic_) {
dynamic_ = new bool[](5);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 5);
}

function asDynamic(string[1] memory static_) internal pure returns (string[] memory dynamic_) {
return asSingletonArray(static_[0]);
}

function asDynamic(string[2] memory static_) internal pure returns (string[] memory dynamic_) {
dynamic_ = new string[](2);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 2);
}

function asDynamic(string[3] memory static_) internal pure returns (string[] memory dynamic_) {
dynamic_ = new string[](3);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 3);
}

function asDynamic(string[4] memory static_) internal pure returns (string[] memory dynamic_) {
dynamic_ = new string[](4);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 4);
}

function asDynamic(string[5] memory static_) internal pure returns (string[] memory dynamic_) {
dynamic_ = new string[](5);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 5);
}

function asDynamic(
bytes32[1] memory static_
) internal pure returns (bytes32[] memory dynamic_) {
return asSingletonArray(static_[0]);
}

function asDynamic(
bytes32[2] memory static_
) internal pure returns (bytes32[] memory dynamic_) {
dynamic_ = new bytes32[](2);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 2);
}

function asDynamic(
bytes32[3] memory static_
) internal pure returns (bytes32[] memory dynamic_) {
dynamic_ = new bytes32[](3);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 3);
}

function asDynamic(
bytes32[4] memory static_
) internal pure returns (bytes32[] memory dynamic_) {
dynamic_ = new bytes32[](4);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 4);
}

function asDynamic(
bytes32[5] memory static_
) internal pure returns (bytes32[] memory dynamic_) {
dynamic_ = new bytes32[](5);

uint256 pointerS_;
uint256 pointerD_;

assembly {
pointerS_ := static_
pointerD_ := dynamic_
}

_copy(pointerS_, pointerD_, 5);
}

function _copy(uint256 locationS_, uint256 locationD_, uint256 length_) private pure {
assembly {
for {
let i := 0
} lt(i, length_) {
i := add(i, 1)
} {
locationD_ := add(locationD_, 0x20)

mstore(locationD_, mload(locationS_))

locationS_ := add(locationS_, 0x20)
}
}
}
}
Loading