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Bugfix: we address hosts using string(rune(shardID)), not by
itoa(shardD) I wish it be the other way, but we can't change how it works now since in all the other places we already use rune(shardID). This was not a critical issue - we just returned ShardOwnershipLostError with bad target host in very specific cases. For instance, at the persistence engine error - when we got an error from transaction.
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