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fix(GuildMemberUpdate): cache incoming members & use partials if enabled #4986
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iCrawl
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discordjs:master
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SpaceEEC:fix/guild_member_update_partials
Nov 20, 2020
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,44 @@ | ||
| 'use strict'; | ||
|
|
||
| const Action = require('./Action'); | ||
| const { Status, Events } = require('../../util/Constants'); | ||
|
|
||
| class GuildMemberUpdateAction extends Action { | ||
| handle(data, shard) { | ||
| const { client } = this; | ||
| if (data.user.username) { | ||
| const user = client.users.cache.get(data.user.id); | ||
| if (!user) { | ||
| client.users.add(data.user); | ||
| } else if (!user.equals(data.user)) { | ||
| client.actions.UserUpdate.handle(data.user); | ||
| } | ||
| } | ||
|
|
||
| const guild = client.guilds.cache.get(data.guild_id); | ||
| if (guild) { | ||
| const member = this.getMember({ user: data.user }, guild); | ||
| if (member) { | ||
| const old = member._update(data); | ||
| /** | ||
| * Emitted whenever a guild member changes - i.e. new role, removed role, nickname. | ||
| * Also emitted when the user's details (e.g. username) change. | ||
| * @event Client#guildMemberUpdate | ||
| * @param {GuildMember} oldMember The member before the update | ||
| * @param {GuildMember} newMember The member after the update | ||
| */ | ||
| if (shard.status === Status.READY) client.emit(Events.GUILD_MEMBER_UPDATE, old, member); | ||
| } else { | ||
| const newMember = guild.members.add(data); | ||
| /** | ||
| * Emitted whenever a member becomes available in a large guild. | ||
| * @event Client#guildMemberAvailable | ||
| * @param {GuildMember} member The member that became available | ||
| */ | ||
| this.client.emit(Events.GUILD_MEMBER_AVAILABLE, newMember); | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
|
||
| module.exports = GuildMemberUpdateAction; | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,29 +1,5 @@ | ||
| 'use strict'; | ||
|
|
||
| const { Status, Events } = require('../../../util/Constants'); | ||
|
|
||
| module.exports = (client, { d: data }, shard) => { | ||
| let user = client.users.cache.get(data.user.id); | ||
| if (!user && data.user.username) user = client.users.add(data.user); | ||
| if (user && data.user && data.user.username) { | ||
| if (!user.equals(data.user)) client.actions.UserUpdate.handle(data.user); | ||
| } | ||
|
|
||
| const guild = client.guilds.cache.get(data.guild_id); | ||
| if (guild) { | ||
| const member = guild.members.cache.get(data.user.id); | ||
| if (member) { | ||
| const old = member._update(data); | ||
| if (shard.status === Status.READY) { | ||
| /** | ||
| * Emitted whenever a guild member changes - i.e. new role, removed role, nickname. | ||
| * Also emitted when the user's details (e.g. username) change. | ||
| * @event Client#guildMemberUpdate | ||
| * @param {GuildMember} oldMember The member before the update | ||
| * @param {GuildMember} newMember The member after the update | ||
| */ | ||
| client.emit(Events.GUILD_MEMBER_UPDATE, old, member); | ||
| } | ||
| } | ||
| } | ||
| module.exports = (client, packet, shard) => { | ||
| client.actions.GuildMemberUpdate.handle(packet.d, shard); | ||
| }; |
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