Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions src/client/actions/ActionsManager.js
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ class ActionsManager {
this.register(require('./InviteCreate'));
this.register(require('./InviteDelete'));
this.register(require('./GuildMemberRemove'));
this.register(require('./GuildMemberUpdate'));
this.register(require('./GuildBanRemove'));
this.register(require('./GuildRoleCreate'));
this.register(require('./GuildRoleDelete'));
Expand Down
44 changes: 44 additions & 0 deletions src/client/actions/GuildMemberUpdate.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
'use strict';

const Action = require('./Action');
const { Status, Events } = require('../../util/Constants');

class GuildMemberUpdateAction extends Action {
handle(data, shard) {
const { client } = this;
if (data.user.username) {
const user = client.users.cache.get(data.user.id);
if (!user) {
client.users.add(data.user);
} else if (!user.equals(data.user)) {
client.actions.UserUpdate.handle(data.user);
}
}

const guild = client.guilds.cache.get(data.guild_id);
if (guild) {
const member = this.getMember({ user: data.user }, guild);
if (member) {
const old = member._update(data);
/**
* Emitted whenever a guild member changes - i.e. new role, removed role, nickname.
* Also emitted when the user's details (e.g. username) change.
* @event Client#guildMemberUpdate
* @param {GuildMember} oldMember The member before the update
* @param {GuildMember} newMember The member after the update
*/
if (shard.status === Status.READY) client.emit(Events.GUILD_MEMBER_UPDATE, old, member);
} else {
const newMember = guild.members.add(data);
/**
* Emitted whenever a member becomes available in a large guild.
* @event Client#guildMemberAvailable
* @param {GuildMember} member The member that became available
*/
this.client.emit(Events.GUILD_MEMBER_AVAILABLE, newMember);
}
}
}
}

module.exports = GuildMemberUpdateAction;
28 changes: 2 additions & 26 deletions src/client/websocket/handlers/GUILD_MEMBER_UPDATE.js
Original file line number Diff line number Diff line change
@@ -1,29 +1,5 @@
'use strict';

const { Status, Events } = require('../../../util/Constants');

module.exports = (client, { d: data }, shard) => {
let user = client.users.cache.get(data.user.id);
if (!user && data.user.username) user = client.users.add(data.user);
if (user && data.user && data.user.username) {
if (!user.equals(data.user)) client.actions.UserUpdate.handle(data.user);
}

const guild = client.guilds.cache.get(data.guild_id);
if (guild) {
const member = guild.members.cache.get(data.user.id);
if (member) {
const old = member._update(data);
if (shard.status === Status.READY) {
/**
* Emitted whenever a guild member changes - i.e. new role, removed role, nickname.
* Also emitted when the user's details (e.g. username) change.
* @event Client#guildMemberUpdate
* @param {GuildMember} oldMember The member before the update
* @param {GuildMember} newMember The member after the update
*/
client.emit(Events.GUILD_MEMBER_UPDATE, old, member);
}
}
}
module.exports = (client, packet, shard) => {
client.actions.GuildMemberUpdate.handle(packet.d, shard);
};