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Description
Current situation:
VirtualC64 includes a server that allows users to connect to RetroShell via Telnet. This implementation was primarily a proof of concept for the socket server code. From a practical standpoint, however, interacting with the emulator through Telnet offers little value.
Proposal:
Replace the Telnet server with an RPC server that exposes VirtualC64’s control interface via the JSON-RPC protocol. This change would make the system more flexible and could enable meaningful integrations in the future; for example, using VirtualC64 as a debugging backend in VSC.