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Hello everyone, some time ago I toyed with building the 1.5.3 DevilutionX release for Haiku OS, the binary + needed assets compiled without issues out of the box but due to some peculiarities of Haiku's build system the assets path has to be tweaked. I'm sparing you the details, I'll just say even if using a directory variable named "B_SYSTEM_DATA_DIRECTORY" might sound bad, it's totally normal due to the way the files are packaged for this OS.
Committing this as DevilutionX runs flawlessly on the OS (besides missing the needed libraries to enable ZeroTier) :)
EDIT: I only added about 10 lines via web interface (10-13 and 121-126) but the git diff shows the entire file as changed, I don't know what's up with that