- Jersey City / New York
- http://combodeck.net/
- @dgant
Stars
A game engine with an emphasis on real-time cutting-edge solutions
Advanced Screen-space Subpixel Morphological Anti-Aliasing
Light Detection For Unreal Engine — Powered by GPU, Render Thread Only
This is a ocr program that controls a starcraft remastered client in Windowed mode to act like the classic bots
GPU Lightmass (made by Luoshuang for the Unreal Forums)
A tool that analyses Unreal Engine 4 and Unreal Engine 5 based games and determines what version of the engine was used to build the game.
Plugin for Unreal Engine 5 to generate Relaxed Cone Step Maps
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
This project provide the Ultimate Modular Menu System for Unreal Engine 5 using Common UI where everything is easy to reuse/build on. For the options menu, there is everything you need from basic s…
Standalone copy of the OpenBW replay viewer webpage
A dithering application for Windows, Linux and macOS
A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.
This Blueprint and C++ example shows how to render 100,000 Niagara GPU Particles with Nanite Instance Static Mesh Components
This is a blueprint only project with two example actor tick managers within it.
Stable Diffusion web UI
stb single-file public domain libraries for C/C++