SUMEE is a highly stylized, nostalgic iOS launcher and frontend inspired by the PS Vita interface and the Frutiger Aero design language.
It transforms your iOS navigation experience with 3D bubble icons, "LiveArea" style app pages, floating cartridges, and a fully functional system interface including Music, Photos, and Game integrations.
- Vita-Style Home Screen:
- Vertical scrolling pages with 3D, physics-based bubble icons.
- "Wobble" edit mode and drag-and-drop organization.
- LiveArea Interface:
- Launch apps into a "LiveArea" gate before entering.
- Peel-to-Close: Use the signature "peel" gesture (top-right corner) to close apps and games. Includes haptic feedback!
- System Apps:
- Music Player: Floating mini-player and full-screen visualization.
- Photos: Integrated gallery viewer.
- Settings: Comprehensive customization (Lite Mode, Performance Mode, Custom Themes).
- Emulation Frontend:
- Built-in support for launching and managing ROMs (requires appropriate backend/core setup).
- Aesthetics:
- Frutiger Aero gloss and depth.
- Dynamic backgrounds and floating particle effects.
- Custom "Lite Mode" for older devices to ensure smooth 60fps performance.
- macOS with the latest version of Xcode (15.0+ recommended).
- iOS Device matching the deployment target (iOS 15.0+).
- Apple ID (for signing).
git clone https://github.com/getzemani63/sumee-lite.git
cd sumee-liteDouble-click on SUMEE!.xcodeproj to open the project.
- Click on the SUMEE project icon in the top-left project navigator.
- Select the SUMEE target under "Targets".
- Go to the Signing & Capabilities tab.
- Select your Team from the dropdown menu.
- Ensure the Bundle Identifier is unique (e.g., change
com.sumee.apptocom.yourname.sumee) if you don't have access to the original team profile.
- Connect your iOS device via USB.
- Select your device from the generic device list in the top toolbar.
- Press Cmd + R or click the Play button to build and run.
Note: If running on a physical device for the first time, you may need to trust your developer profile in Settings > General > VPN & Device Management on your iPhone/iPad.
To verify the app or share it (e.g., via AltStore, SideStore, or TrollStore), you need to export an .ipa file.
-
Select "Any iOS Device (arm64)":
- In the device selector (top toolbar), choose Any iOS Device (arm64) instead of a specific connected phone.
-
Archive:
- Go to Product > Archive in the menu bar.
- Xcode will build the project. This may take a few minutes.
-
Distribute App:
- Once the Organizer window appears with your archive selected, click Distribute App.
- Select Custom (or Ad Hoc / Development depending on your Xcode version options).
- Choose App Thinning: None (to make it compatible with all devices) or select your specific model.
- Signing: Select Automatically manage signing or manually select your profile.
-
Export:
- Choose a destination folder on your Mac.
- Xcode will generate a folder containing
SUMEE.ipa.
You can now sideload this SUMEE.ipa using tools like AltServer or SideStore.
Contributions are welcome! Please fork the repository and submit a Pull Request.
Special thanks to the developers and community members who helped shape SUMEE:
- Stossy11 (Creator of MeloNX): Huge thanks for your help with URL schemes and AirPlay integration!
- Maftyマフティー (Manic EMU): Thank you for the permission to integrate your amazing skins.
- Delta Skins: This project is fully compatible with Delta emulator skins.
- Music: k0o1
- Assets & Design:
- @Nobody
- @Sloops
- @Kylixer
- @Limba44 (Kirby lover)
This project is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA 4.0). Copyright © 2026 SUMEE! (Getzemani Cruz Garcia / ParienteKun)
- Share: Copy and redistribute the material in any medium or format.
- Adapt: Remix, transform, and build upon the material.
- Attribution: You must give appropriate credit, provide a link to the license, and indicate if changes were made.
- NonCommercial: You may NOT use the material for commercial purposes.
- ShareAlike: If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
This project uses the following Libretro cores for emulation. Each core is subject to its own license:
- NES: FCEUmm (GPL v2)
- SNES: Snes9x (Non-commercial)
- GBA: mGBA (MPL 2.0)
- DS: melonDS (GPL v3)
- PSX: PCSX ReARMed (GPL v2)
- Genesis/Mega Drive: PicoDrive (MAME / GPL v2)