nuget: Bump the opentk group with 3 updates#8
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Bumps OpenTK.Audio.OpenAL from 4.8.2 to 4.9.4 Bumps OpenTK.Graphics from 4.8.2 to 4.9.4 Bumps OpenTK.Windowing.GraphicsLibraryFramework from 4.8.2 to 4.9.4 --- updated-dependencies: - dependency-name: OpenTK.Audio.OpenAL dependency-version: 4.9.4 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: opentk - dependency-name: OpenTK.Graphics dependency-version: 4.9.4 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: opentk - dependency-name: OpenTK.Windowing.GraphicsLibraryFramework dependency-version: 4.9.4 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: opentk ... Signed-off-by: dependabot[bot] <support@github.com>
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Updated OpenTK.Audio.OpenAL from 4.8.2 to 4.9.4.
Release notes
Sourced from OpenTK.Audio.OpenAL's releases.
4.9.4
BREAKING: Made
Matrix3/4.CreateFromQuaternionandMatrix3x4/4x3.CreateFromQuaternionproduce idential results for non-normalized quaternions. (@NogginBops)API: Add explicit casts to and from
System.Numericstypes. (@DamienIsPoggers, @NogginBops)API: Added
VectorN.Round/Ceiling/Floor/Truncateelement-wise functions. (@NogginBops)API: Add
ShaderStorageBufferBinding,ShaderStorageBufferStart, andShaderStorageBufferSizetoGetIndexedPName. (@NogginBops)API: Add
MathHelper.RadToDeg(d)andMathHelper.DegToRad(d)constants for conversion between radians and degrees. (@DamienIsPoggers)API: Add support for the
ALC_SOFT_loopbackOpenAL extension throughOpenTK.Audio.OpenAL.ALC.Loopback. (@NogginBops)FIX: Update
OpenTK.redist.glfwto GLFW 3.4 so that the GLFW 3.4 apis work properly. (@NogginBops)FIX: Optimized
VectorN.this[int i]andMatrixN.this[int row, int col]indexers. (@NogginBops)FIX: Made
Color4.FromHsvandColor4.FromHslwork correctly when hue is1. (@NogginBops)FIX: Updated OpenAL
DllNotFoundExceptionexception message to mention having to install OpenAL. (@NogginBops)FIX: The documentation for
NativeWindowSettings.RenderFrequencynow correctly refers toUpdateFrequencyinstead ofUpdateFrame. (@NogginBops)4.9.3
Fix issue where the
OpenTK.Mathematicsnuget package referencedSystem.Runtime.CompilerServices.Unsafeversion5.0.0but the compiledOpenTK.Mathematics.dllassembly referenced version6.0.0. Causing runtime crashes in some circumstances. TheOpenTK.Mathematicsnuget package now correctly requires version6.0.0. (@NogginBops)4.9.2
Made nuget package builds "deterministic". (@NogginBops)
Fix assembly versions to match OpenTK release version. (@NogginBops)
4.9.1
BREAKING: Made
NativeWindowable to run on Wayland (when running on WaylandNativeWindowwill default to Wayland, useOPENTK_4_USE_WAYLAND=0or set the X11 glfw hint to use X11/Xwayland). (@NogginBops)BREAKING: Change type of
NativeWindow.CurrentMonitorproperty fromMonitorHandletoMonitorInfo. (@NogginBops)BREAKING: Changed EGL bindings to
DllImportlibEGLinstead oflibEGL.dll(shouldn't be breaking in most cases). (@NogginBops)BREAKING: Removed leftover module references to
libGLESv2.dll(andopengl32.dllandGLESv1_CM) inOpenTK.Graphics.dllwhich was causing build errors innet8.0-macosprojects. (these references are never used by OpenTK so they shoudn't be there, this might break something in very specific circumstances)(@NogginBops)BREAKING:
MathHelper.Lerpno longer clampstto[0, 1]range. (@NogginBops)API: Upgrade to GLFW 3.4. (@NogginBops)
API: Updated OpenGL bindings to contain the latest definitions without breaking
4.8.2compatibility (this includes OpenGLES 3.1 and 3.2). (@NogginBops)API: Add
NativeWindow.MakeFullscreenmethod to more seamlessly transition a window to fullscreen. (@NogginBops)API: Deprecate
Matrix4(d).ExtractProjection. (@NogginBops)API: Added
Matrix4(d).ExtractPerspectiveOffCenter/ExtractPerspectiveFieldOfViewto extract projection matrix parameters from perspective projections. (@NogginBops)API: Added
Matrix4(d).ExtractOrthographicOffCenter/ExtractOrthographicto extract projection matrix parameters from orthographic projections. (@NogginBops)API: Add matrix swizzle functions
Matrix2/3/4(d).Swizzle/Swizzled/CreateSwizzle. (@NogginBops)API: Added
MouseCursor.PointingHand/ResizeEW/ResizeNS/ResizeNWSE/ResizeNESW/ResizeAll/NotAllowedstandard mouse cursors. (@NogginBops)API: Added
VectorN.Slerp(spherical interpolation) andVectorN.Elerp(exponential interpolation) functions. (@NogginBops)API: Added
NativeWindow.AlwaysOnTopproperty to set if a window should always be visible. (@NogginBops)API: Added
NativeWindow.MousePassthroughproperty to set if the window should be transparent to mouse interactions. (@NogginBops)API: Added
CusorState.Confinedto be able to confine the mouse cursor to the window content area. (@NogginBops)API: Implemented
Matrix3(d).Column1/2/3,Matrix4x3(d).Column1/2/3and ``Matrix3x4(d).Column1/2/3/4property setters. (@NogginBops) API: MakeNativeWindow` throw explicit `InvalidOperationException` or `OutOfMemoryException` if `glfwCreateWindow` fails. (@NogginBops)API: Added a few missing constants to the EGL bindings. (@NogginBops)
API: Deprecate `NativeWindow.CurrentMonitor` property setter. (@NogginBops)
API: Implemented `Matrix2/3/4(d).Transposed/Inverted` for matrix types that where missing them. (@NogginBops)
API: Deprecate `Matrix4d.Scale/RotateX/RotateY/RotateZ/Rotate/Frustum/Perspective`use the `Create*` functions instead. (@NogginBops)
API: Deprecate `EffectSlotInteger.AuxiliarySendAuto` in favor of `EffectSlotBoolean.AuxiliarySendAuto`. (@NogginBops)
FIX: Fix wglDXCloseDeviceNV argument name, from `dxDevice` to `hDecvice`. (@NogginBops)
FIX: All assemblies are now signed. (@RFBomb, @NogginBops)
FIX: Fixed nuget package metadata. (@NogginBops)
FIX: `OpenTK.Graphics` now contains proper debug info, the code is still generated but might improve debug experience. (@NogginBops)
FIX: Fix issue where `NativeWindowSettings.StartVisible=false` with `NativeWindowSettings.StartFocused=true` would create a visible window. (@NogginBops)
FIX: Updated links in README to link to the website tutorial. (@NogginBops)
FIX: Added basic README to nuget packages. (@NogginBops)
FIX: Fix GLFW calling convention when on 32-bit windows, this was causing a StackOverflowException. (@NogginBops)
FIX: Improved a bunch of OpenAL documentation. (@NogginBops)
Commits viewable in compare view.
Updated OpenTK.Graphics from 4.8.2 to 4.9.4.
Release notes
Sourced from OpenTK.Graphics's releases.
4.9.4
BREAKING: Made
Matrix3/4.CreateFromQuaternionandMatrix3x4/4x3.CreateFromQuaternionproduce idential results for non-normalized quaternions. (@NogginBops)API: Add explicit casts to and from
System.Numericstypes. (@DamienIsPoggers, @NogginBops)API: Added
VectorN.Round/Ceiling/Floor/Truncateelement-wise functions. (@NogginBops)API: Add
ShaderStorageBufferBinding,ShaderStorageBufferStart, andShaderStorageBufferSizetoGetIndexedPName. (@NogginBops)API: Add
MathHelper.RadToDeg(d)andMathHelper.DegToRad(d)constants for conversion between radians and degrees. (@DamienIsPoggers)API: Add support for the
ALC_SOFT_loopbackOpenAL extension throughOpenTK.Audio.OpenAL.ALC.Loopback. (@NogginBops)FIX: Update
OpenTK.redist.glfwto GLFW 3.4 so that the GLFW 3.4 apis work properly. (@NogginBops)FIX: Optimized
VectorN.this[int i]andMatrixN.this[int row, int col]indexers. (@NogginBops)FIX: Made
Color4.FromHsvandColor4.FromHslwork correctly when hue is1. (@NogginBops)FIX: Updated OpenAL
DllNotFoundExceptionexception message to mention having to install OpenAL. (@NogginBops)FIX: The documentation for
NativeWindowSettings.RenderFrequencynow correctly refers toUpdateFrequencyinstead ofUpdateFrame. (@NogginBops)4.9.3
Fix issue where the
OpenTK.Mathematicsnuget package referencedSystem.Runtime.CompilerServices.Unsafeversion5.0.0but the compiledOpenTK.Mathematics.dllassembly referenced version6.0.0. Causing runtime crashes in some circumstances. TheOpenTK.Mathematicsnuget package now correctly requires version6.0.0. (@NogginBops)4.9.2
Made nuget package builds "deterministic". (@NogginBops)
Fix assembly versions to match OpenTK release version. (@NogginBops)
4.9.1
BREAKING: Made
NativeWindowable to run on Wayland (when running on WaylandNativeWindowwill default to Wayland, useOPENTK_4_USE_WAYLAND=0or set the X11 glfw hint to use X11/Xwayland). (@NogginBops)BREAKING: Change type of
NativeWindow.CurrentMonitorproperty fromMonitorHandletoMonitorInfo. (@NogginBops)BREAKING: Changed EGL bindings to
DllImportlibEGLinstead oflibEGL.dll(shouldn't be breaking in most cases). (@NogginBops)BREAKING: Removed leftover module references to
libGLESv2.dll(andopengl32.dllandGLESv1_CM) inOpenTK.Graphics.dllwhich was causing build errors innet8.0-macosprojects. (these references are never used by OpenTK so they shoudn't be there, this might break something in very specific circumstances)(@NogginBops)BREAKING:
MathHelper.Lerpno longer clampstto[0, 1]range. (@NogginBops)API: Upgrade to GLFW 3.4. (@NogginBops)
API: Updated OpenGL bindings to contain the latest definitions without breaking
4.8.2compatibility (this includes OpenGLES 3.1 and 3.2). (@NogginBops)API: Add
NativeWindow.MakeFullscreenmethod to more seamlessly transition a window to fullscreen. (@NogginBops)API: Deprecate
Matrix4(d).ExtractProjection. (@NogginBops)API: Added
Matrix4(d).ExtractPerspectiveOffCenter/ExtractPerspectiveFieldOfViewto extract projection matrix parameters from perspective projections. (@NogginBops)API: Added
Matrix4(d).ExtractOrthographicOffCenter/ExtractOrthographicto extract projection matrix parameters from orthographic projections. (@NogginBops)API: Add matrix swizzle functions
Matrix2/3/4(d).Swizzle/Swizzled/CreateSwizzle. (@NogginBops)API: Added
MouseCursor.PointingHand/ResizeEW/ResizeNS/ResizeNWSE/ResizeNESW/ResizeAll/NotAllowedstandard mouse cursors. (@NogginBops)API: Added
VectorN.Slerp(spherical interpolation) andVectorN.Elerp(exponential interpolation) functions. (@NogginBops)API: Added
NativeWindow.AlwaysOnTopproperty to set if a window should always be visible. (@NogginBops)API: Added
NativeWindow.MousePassthroughproperty to set if the window should be transparent to mouse interactions. (@NogginBops)API: Added
CusorState.Confinedto be able to confine the mouse cursor to the window content area. (@NogginBops)API: Implemented
Matrix3(d).Column1/2/3,Matrix4x3(d).Column1/2/3and ``Matrix3x4(d).Column1/2/3/4property setters. (@NogginBops) API: MakeNativeWindow` throw explicit `InvalidOperationException` or `OutOfMemoryException` if `glfwCreateWindow` fails. (@NogginBops)API: Added a few missing constants to the EGL bindings. (@NogginBops)
API: Deprecate `NativeWindow.CurrentMonitor` property setter. (@NogginBops)
API: Implemented `Matrix2/3/4(d).Transposed/Inverted` for matrix types that where missing them. (@NogginBops)
API: Deprecate `Matrix4d.Scale/RotateX/RotateY/RotateZ/Rotate/Frustum/Perspective`use the `Create*` functions instead. (@NogginBops)
API: Deprecate `EffectSlotInteger.AuxiliarySendAuto` in favor of `EffectSlotBoolean.AuxiliarySendAuto`. (@NogginBops)
FIX: Fix wglDXCloseDeviceNV argument name, from `dxDevice` to `hDecvice`. (@NogginBops)
FIX: All assemblies are now signed. (@RFBomb, @NogginBops)
FIX: Fixed nuget package metadata. (@NogginBops)
FIX: `OpenTK.Graphics` now contains proper debug info, the code is still generated but might improve debug experience. (@NogginBops)
FIX: Fix issue where `NativeWindowSettings.StartVisible=false` with `NativeWindowSettings.StartFocused=true` would create a visible window. (@NogginBops)
FIX: Updated links in README to link to the website tutorial. (@NogginBops)
FIX: Added basic README to nuget packages. (@NogginBops)
FIX: Fix GLFW calling convention when on 32-bit windows, this was causing a StackOverflowException. (@NogginBops)
FIX: Improved a bunch of OpenAL documentation. (@NogginBops)
Commits viewable in compare view.
Updated OpenTK.Windowing.GraphicsLibraryFramework from 4.8.2 to 4.9.4.
Release notes
Sourced from OpenTK.Windowing.GraphicsLibraryFramework's releases.
4.9.4
BREAKING: Made
Matrix3/4.CreateFromQuaternionandMatrix3x4/4x3.CreateFromQuaternionproduce idential results for non-normalized quaternions. (@NogginBops)API: Add explicit casts to and from
System.Numericstypes. (@DamienIsPoggers, @NogginBops)API: Added
VectorN.Round/Ceiling/Floor/Truncateelement-wise functions. (@NogginBops)API: Add
ShaderStorageBufferBinding,ShaderStorageBufferStart, andShaderStorageBufferSizetoGetIndexedPName. (@NogginBops)API: Add
MathHelper.RadToDeg(d)andMathHelper.DegToRad(d)constants for conversion between radians and degrees. (@DamienIsPoggers)API: Add support for the
ALC_SOFT_loopbackOpenAL extension throughOpenTK.Audio.OpenAL.ALC.Loopback. (@NogginBops)FIX: Update
OpenTK.redist.glfwto GLFW 3.4 so that the GLFW 3.4 apis work properly. (@NogginBops)FIX: Optimized
VectorN.this[int i]andMatrixN.this[int row, int col]indexers. (@NogginBops)FIX: Made
Color4.FromHsvandColor4.FromHslwork correctly when hue is1. (@NogginBops)FIX: Updated OpenAL
DllNotFoundExceptionexception message to mention having to install OpenAL. (@NogginBops)FIX: The documentation for
NativeWindowSettings.RenderFrequencynow correctly refers toUpdateFrequencyinstead ofUpdateFrame. (@NogginBops)4.9.3
Fix issue where the
OpenTK.Mathematicsnuget package referencedSystem.Runtime.CompilerServices.Unsafeversion5.0.0but the compiledOpenTK.Mathematics.dllassembly referenced version6.0.0. Causing runtime crashes in some circumstances. TheOpenTK.Mathematicsnuget package now correctly requires version6.0.0. (@NogginBops)4.9.2
Made nuget package builds "deterministic". (@NogginBops)
Fix assembly versions to match OpenTK release version. (@NogginBops)
4.9.1
BREAKING: Made
NativeWindowable to run on Wayland (when running on WaylandNativeWindowwill default to Wayland, useOPENTK_4_USE_WAYLAND=0or set the X11 glfw hint to use X11/Xwayland). (@NogginBops)BREAKING: Change type of
NativeWindow.CurrentMonitorproperty fromMonitorHandletoMonitorInfo. (@NogginBops)BREAKING: Changed EGL bindings to
DllImportlibEGLinstead oflibEGL.dll(shouldn't be breaking in most cases). (@NogginBops)BREAKING: Removed leftover module references to
libGLESv2.dll(andopengl32.dllandGLESv1_CM) inOpenTK.Graphics.dllwhich was causing build errors innet8.0-macosprojects. (these references are never used by OpenTK so they shoudn't be there, this might break something in very specific circumstances)(@NogginBops)BREAKING:
MathHelper.Lerpno longer clampstto[0, 1]range. (@NogginBops)API: Upgrade to GLFW 3.4. (@NogginBops)
API: Updated OpenGL bindings to contain the latest definitions without breaking
4.8.2compatibility (this includes OpenGLES 3.1 and 3.2). (@NogginBops)API: Add
NativeWindow.MakeFullscreenmethod to more seamlessly transition a window to fullscreen. (@NogginBops)API: Deprecate
Matrix4(d).ExtractProjection. (@NogginBops)API: Added
Matrix4(d).ExtractPerspectiveOffCenter/ExtractPerspectiveFieldOfViewto extract projection matrix parameters from perspective projections. (@NogginBops)API: Added
Matrix4(d).ExtractOrthographicOffCenter/ExtractOrthographicto extract projection matrix parameters from orthographic projections. (@NogginBops)API: Add matrix swizzle functions
Matrix2/3/4(d).Swizzle/Swizzled/CreateSwizzle. (@NogginBops)API: Added
MouseCursor.PointingHand/ResizeEW/ResizeNS/ResizeNWSE/ResizeNESW/ResizeAll/NotAllowedstandard mouse cursors. (@NogginBops)API: Added
VectorN.Slerp(spherical interpolation) andVectorN.Elerp(exponential interpolation) functions. (@NogginBops)API: Added
NativeWindow.AlwaysOnTopproperty to set if a window should always be visible. (@NogginBops)API: Added
NativeWindow.MousePassthroughproperty to set if the window should be transparent to mouse interactions. (@NogginBops)API: Added
CusorState.Confinedto be able to confine the mouse cursor to the window content area. (@NogginBops)API: Implemented
Matrix3(d).Column1/2/3,Matrix4x3(d).Column1/2/3and ``Matrix3x4(d).Column1/2/3/4property setters. (@NogginBops) API: MakeNativeWindow` throw explicit `InvalidOperationException` or `OutOfMemoryException` if `glfwCreateWindow` fails. (@NogginBops)API: Added a few missing constants to the EGL bindings. (@NogginBops)
API: Deprecate `NativeWindow.CurrentMonitor` property setter. (@NogginBops)
API: Implemented `Matrix2/3/4(d).Transposed/Inverted` for matrix types that where missing them. (@NogginBops)
API: Deprecate `Matrix4d.Scale/RotateX/RotateY/RotateZ/Rotate/Frustum/Perspective`use the `Create*` functions instead. (@NogginBops)
API: Deprecate `EffectSlotInteger.AuxiliarySendAuto` in favor of `EffectSlotBoolean.AuxiliarySendAuto`. (@NogginBops)
FIX: Fix wglDXCloseDeviceNV argument name, from `dxDevice` to `hDecvice`. (@NogginBops)
FIX: All assemblies are now signed. (@RFBomb, @NogginBops)
FIX: Fixed nuget package metadata. (@NogginBops)
FIX: `OpenTK.Graphics` now contains proper debug info, the code is still generated but might improve debug experience. (@NogginBops)
FIX: Fix issue where `NativeWindowSettings.StartVisible=false` with `NativeWindowSettings.StartFocused=true` would create a visible window. (@NogginBops)
FIX: Updated links in README to link to the website tutorial. (@NogginBops)
FIX: Added basic README to nuget packages. (@NogginBops)
FIX: Fix GLFW calling convention when on 32-bit windows, this was causing a StackOverflowException. (@NogginBops)
FIX: Improved a bunch of OpenAL documentation. (@NogginBops)
Commits viewable in compare view.
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