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new icon: unrealengine (original, original-wordmark, plain, plain-wordmark) #939

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merged 16 commits into from
Dec 25, 2021
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31 changes: 30 additions & 1 deletion devicon.json
Original file line number Diff line number Diff line change
Expand Up @@ -4446,7 +4446,7 @@
"original-wordmark"
]
},
"color": "#212b35",
"color": "#000000",
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Suggested change
"color": "#000000",
"color": "#212b35",

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Will do, but I'll keep #000000 color, since that's the original color

"aliases": []
},
{
Expand All @@ -4465,6 +4465,35 @@
"color": "#4051b5",
"aliases": []
},
{
"name": "unrealengine",
"tags": [
"c++",
"engine",
"game"
],
"versions": {
"svg": [
"original",
"original-wordmark"
],
"font": [
"plain",
"plain-wordmark"
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Suggested change
"plain",
"plain-wordmark"
"original",
"original-wordmark"

The aliases system is a bit confusing. Here, you need to put the actual SVG files that are used as the font versions. The aliases attributes below would then convert the names to its aliases when making the classes.

]
},
"color": "#000000",
"aliases": [
{
"base": "original",
"alias": "plain"
},
{
"base": "original-wordmark",
"alias": "plain-wordmark"
}
]
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},
{
"name": "uwsgi",
"tags": [
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6 changes: 6 additions & 0 deletions icons/unrealengine/unrealengine-original-wordmark.svg
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6 changes: 6 additions & 0 deletions icons/unrealengine/unrealengine-original.svg
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