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CryptRaider

This is a 3D game created in Unreal Engine 5 as part of the Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games course. The game features a level with 3D puzzles where a player can grab objects and use them for the walls/doors unlocking to find a gold statue.

Here are some specific things I learned while making this game:

  • Implemented Actor/Scene components for gameplay logic like grabbing objects and triggering specific areas.
  • Lighting with Lumen technology.
  • Modular Level design.
  • Line Tracing and collisions.
  • Calling C++ from Blueprints.
  • Simple HUD with crosshair and "Quest Complete" message.
  • Background sound, footstep sound, and pick up/ drop object sounds.

Demo

Getting started

Updated to the Unreal Engine 5.4.3.

  1. git clone https://github.com/denyskryvytskyi/CryptRaider
  2. Right-click the CryptRaider.uproject file and select Generate Visual Studio project files
  3. Build project in Visual Studio (Development Editor configuration to run in Editor)
  4. Run CryptRaider.uproject