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Add DirAccess interface to file_access_memory
Having memory backed res:// folder is useful for hermetic tests that need to mutate contents of the resource directory. For example in godotengine#98909 we want the res:// folder not to contain a texture imported on previous run to always test the same code path. It requires changes to core/os/os.h so that we can re-initialize the file/dir handlers during test setup.
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