The idea is simple - you put a sign in the game, and you can see it on your BlueMap.
This plugin is a fork of and old, no longer maintained solution - BlueMapSignMarkers - introducing some simplification and quality-of-life tweaks, as compared to the original source. The goal was to make it usable in as little steps as possible, and as easy as possible for players to understand how to use it.
Compatible with Paper / Folia / Spigot / Purpur. No other software compatibility (e.g. Fabric) is planned, as there are already similar, and good solutions for those.
You need to have BlueMap installed on your server. The plugin depends on it.
If you already have BlueMap, put the jar file into plugins folder on your server... and that's it!
Place any sign in the game. Fill the sign as follows:
- 1st line:
[marker_icon_name](please see Marker names for available name tags) - 2nd line: text
- 3rd line: text
- 4th line: text
Note: after adding the marker, the first line will change to > marker < in order to indicate that the given sign acts as marker. The intention here is to ensure players will not remove markers by accident.
First line MUST be filled. If the 1st line does not contain a valid name, but still the brackets [ and ] are being used - the fallback value will be assigned - [map] - and marker will be created anyway.
From the following 3 text-oriented lines, at least one must be non-empty. If all are empty, marker will not be created. Assumption here is, that the marker needs a description.
Below example will create marker on your map with star icon assigned.
First, you build the sign
After you complete it, the first line will switch to > marker <. This indicates, that placing the marker was successful.
After a while, you will see the marker on your BlueMap
And when you click it - the popup containing your sign description will appear
These are the names that are available for the markers, plus the corresponding icons. Just use any of the values between brackets - [ and ], e.g. [bank] - to place the marker on the BlueMap.
It does not matter if you use lowercase or uppercase. The plugin will handle it.
The images used are modified versions of original Dynmap assets. You can find them here:
You can download the plugin on Modrinth























































































