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Implement tracking for uldum cards
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azeier committed Aug 8, 2019
1 parent 7c9a0a6 commit 6492772
Showing 1 changed file with 9 additions and 0 deletions.
9 changes: 9 additions & 0 deletions Hearthstone Deck Tracker/LogReader/Handlers/PowerHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -458,6 +458,15 @@ public void Handle(string logLine, IHsGameState gameState, IGame game)
case Collectible.Rogue.TogwagglesScheme:
AddKnownCardId(gameState, target);
break;
case Collectible.Paladin.SandwaspQueen:
AddKnownCardId(gameState, NonCollectible.Paladin.SandwaspQueen_SandwaspToken, 2);
break;
case Collectible.Rogue.ShadowOfDeath:
AddKnownCardId(gameState, NonCollectible.Rogue.ShadowofDeath_ShadowToken, 3);
break;
case Collectible.Warlock.Impbalming:
AddKnownCardId(gameState, NonCollectible.Warlock.Impbalming_WorthlessImpToken, 3);
break;
default:
if(playerEntity.Value != null && playerEntity.Value.GetTag(GameTag.CURRENT_PLAYER) == 1
&& !gameState.PlayerUsedHeroPower
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