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[BE2]: Fix social in multi-server context #1738
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Pull reviewers statsStats of the last 30 days for popstellar:
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Quality Gate passed for 'PoP - PoPCHA-Web-Client'Issues Measures |
Quality Gate passed for 'PoP - Fe2-Android'Issues Measures |
Quality Gate passed for 'PoP - Be2-Scala'Issues Measures |
Quality Gate passed for 'PoP - Be1-Go'Issues Measures |
Quality Gate passed for 'PoP - Fe1-Web'Issues Measures |
Chirps notify_add is a server generated message in reaction to a chirp_add, it is not necessary to store it in the database. It causes issues when connecting a go and scala servers together. This pr fixes that.