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debarchito/sakuya

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1. Build

Install the mold linker and make sure it's available through PATH. In case you don't want to use mold, update .cargo/config.toml and the RUSTFLAGS environment variable in flake.nix accordingly.

nix build
# or
cargo build --release

2. Development

The preferred way to develop sakuya is through Nix development shells or devshells. An .envrc exists for use with direnv.

# scaffold the devshell
direnv allow

# use bacon as file-watcher
bacon

3. Licensing

The game is licensed under zlib License.

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