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GUACAMOLE-662: Merge correct behavior of nested socket.
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necouchman committed Jan 7, 2019
2 parents aba7b98 + cc4671d commit bb95607
Showing 1 changed file with 243 additions and 52 deletions.
295 changes: 243 additions & 52 deletions src/libguac/socket-nest.c
Original file line number Diff line number Diff line change
Expand Up @@ -25,80 +25,237 @@

#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#define GUAC_SOCKET_NEST_BUFFER_SIZE 8192
/**
* The maximum number of bytes to buffer before sending a "nest" instruction.
* As some of the 8 KB space available for each instruction will be taken up by
* the "nest" opcode and other parameters, and 1 KB will be more than enough
* space for that extra data, this space is reduced to an even 7 KB.
*/
#define GUAC_SOCKET_NEST_BUFFER_SIZE 7168

typedef struct __guac_socket_nest_data {
/**
* Internal data associated with an open socket which writes via a series of
* "nest" instructions to some underlying, parent socket.
*/
typedef struct guac_socket_nest_data {

/**
* The underlying socket which should be used to write "nest" instructions.
*/
guac_socket* parent;
char buffer[GUAC_SOCKET_NEST_BUFFER_SIZE];

/**
* The arbitrary index of the nested socket, assigned at time of
* allocation.
*/
int index;

} __guac_socket_nest_data;
/**
* The number of bytes currently in the main write buffer.
*/
int written;

ssize_t __guac_socket_nest_write_handler(guac_socket* socket,
const void* buf, size_t count) {
/**
* The main write buffer. Bytes written go here before being flushed
* as nest instructions. Space is included for the null terminator
* required by guac_protocol_send_nest().
*/
char buffer[GUAC_SOCKET_NEST_BUFFER_SIZE];

/**
* Lock which is acquired when an instruction is being written, and
* released when the instruction is finished being written.
*/
pthread_mutex_t socket_lock;

/**
* Lock which protects access to the internal buffer of this socket,
* guaranteeing atomicity of writes and flushes.
*/
pthread_mutex_t buffer_lock;

} guac_socket_nest_data;

/**
* Flushes the contents of the output buffer of the given socket immediately,
* without first locking access to the output buffer. This function must ONLY
* be called if the buffer lock has already been acquired.
*
* @param socket
* The guac_socket to flush.
*
* @return
* Zero if the flush operation was successful, non-zero otherwise.
*/
static ssize_t guac_socket_nest_flush(guac_socket* socket) {

guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;

/* Flush remaining bytes in buffer */
if (data->written > 0) {

/* Determine length of buffer containing complete UTF-8 characters
* (buffer may end with a partial, multi-byte character) */
int length = 0;
while (length < data->written)
length += guac_utf8_charsize(*(data->buffer + length));

__guac_socket_nest_data* data = (__guac_socket_nest_data*) socket->data;
unsigned char* source = (unsigned char*) buf;
/* Add null terminator, preserving overwritten character for later
* restoration (guac_protocol_send_nest() requires null-terminated
* strings) */
char overwritten = data->buffer[length];
data->buffer[length] = '\0';

/* Current location in destination buffer during copy */
char* current = data->buffer;
/* Write ALL bytes in buffer as nest instruction */
int retval = guac_protocol_send_nest(data->parent, data->index, data->buffer);

/* Number of bytes remaining in source buffer */
int remaining = count;
/* Restore original value overwritten by null terminator */
data->buffer[length] = overwritten;

/* If we can't actually store that many bytes, reduce number of bytes
* expected to be written */
if (remaining > GUAC_SOCKET_NEST_BUFFER_SIZE)
remaining = GUAC_SOCKET_NEST_BUFFER_SIZE;
if (retval)
return 1;

/* Shift any remaining data to beginning of buffer */
memcpy(data->buffer, data->buffer + length, data->written - length);
data->written -= length;

}

return 0;

}

/**
* Flushes the internal buffer of the given guac_socket, writing all data
* to the underlying socket using "nest" instructions.
*
* @param socket
* The guac_socket to flush.
*
* @return
* Zero if the flush operation was successful, non-zero otherwise.
*/
static ssize_t guac_socket_nest_flush_handler(guac_socket* socket) {

int retval;
guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;

/* Acquire exclusive access to buffer */
pthread_mutex_lock(&(data->buffer_lock));

/* Flush contents of buffer */
retval = guac_socket_nest_flush(socket);

/* Relinquish exclusive access to buffer */
pthread_mutex_unlock(&(data->buffer_lock));

return retval;

}

/* Current offset within destination buffer */
int offset;
/**
* Writes the contents of the buffer to the output buffer of the given socket,
* flushing the output buffer as necessary, without first locking access to the
* output buffer. This function must ONLY be called if the buffer lock has
* already been acquired.
*
* @param socket
* The guac_socket to write the given buffer to.
*
* @param buf
* The buffer to write to the given socket.
*
* @param count
* The number of bytes in the given buffer.
*
* @return
* The number of bytes written, or a negative value if an error occurs
* during write.
*/
static ssize_t guac_socket_nest_write_buffered(guac_socket* socket,
const void* buf, size_t count) {

/* Number of characters before start of next character */
int skip = 0;
size_t original_count = count;
const char* current = buf;
guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;

/* Copy UTF-8 characters into buffer */
for (offset = 0; offset < GUAC_SOCKET_NEST_BUFFER_SIZE; offset++) {
/* Append to buffer, flush if necessary */
while (count > 0) {

/* Get next byte */
unsigned char c = *source;
remaining--;
int chunk_size;

/* If skipping, then skip */
if (skip > 0) skip--;
/* Calculate space remaining, including one extra byte for the null
* terminator added upon flush */
int remaining = sizeof(data->buffer) - data->written - 1;

/* Otherwise, determine next skip value, and increment length */
else {
/* If no space left in buffer, flush and retry */
if (remaining == 0) {

/* Determine skip value (size in bytes of rest of character) */
skip = guac_utf8_charsize(c) - 1;
/* Abort if error occurs during flush */
if (guac_socket_nest_flush(socket))
return -1;

/* If not enough bytes to complete character, break */
if (skip > remaining)
break;
/* Retry buffer append */
continue;

}

/* Store byte */
*current = c;
/* Calculate size of chunk to be written to buffer */
chunk_size = count;
if (chunk_size > remaining)
chunk_size = remaining;

/* Advance to next character */
source++;
current++;
/* Update output buffer */
memcpy(data->buffer + data->written, current, chunk_size);
data->written += chunk_size;

/* Update provided buffer */
current += chunk_size;
count -= chunk_size;

}

/* Append null-terminator */
*current = 0;
/* All bytes have been written, possibly some to the internal buffer */
return original_count;

}

/**
* Appends the provided data to the internal buffer for future writing. The
* actual write attempt will occur only upon flush, or when the internal buffer
* is full.
*
* @param socket
* The guac_socket being write to.
*
* @param buf
* The arbitrary buffer containing the data to be written.
*
* @param count
* The number of bytes contained within the buffer.
*
* @return
* The number of bytes written, or -1 if an error occurs.
*/
static ssize_t guac_socket_nest_write_handler(guac_socket* socket,
const void* buf, size_t count) {

int retval;
guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;

/* Acquire exclusive access to buffer */
pthread_mutex_lock(&(data->buffer_lock));

/* Write provided data to buffer */
retval = guac_socket_nest_write_buffered(socket, buf, count);

/* Send nest instruction containing read UTF-8 segment */
guac_protocol_send_nest(data->parent, data->index, data->buffer);
/* Relinquish exclusive access to buffer */
pthread_mutex_unlock(&(data->buffer_lock));

/* Return number of bytes actually written */
return offset;
return retval;

}

Expand All @@ -113,29 +270,63 @@ ssize_t __guac_socket_nest_write_handler(guac_socket* socket,
* Zero if the data was successfully freed, non-zero otherwise. This
* implementation always succeeds, and will always return zero.
*/
static int __guac_socket_nest_free_handler(guac_socket* socket) {
static int guac_socket_nest_free_handler(guac_socket* socket) {

/* Free associated data */
__guac_socket_nest_data* data = (__guac_socket_nest_data*) socket->data;
guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;
free(data);

return 0;

}

/**
* Acquires exclusive access to the given socket.
*
* @param socket
* The guac_socket to which exclusive access is required.
*/
static void guac_socket_nest_lock_handler(guac_socket* socket) {

guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;

/* Acquire exclusive access to socket */
pthread_mutex_lock(&(data->socket_lock));

}

/**
* Relinquishes exclusive access to the given socket.
*
* @param socket
* The guac_socket to which exclusive access is no longer required.
*/
static void guac_socket_nest_unlock_handler(guac_socket* socket) {

guac_socket_nest_data* data = (guac_socket_nest_data*) socket->data;

/* Relinquish exclusive access to socket */
pthread_mutex_unlock(&(data->socket_lock));

}

guac_socket* guac_socket_nest(guac_socket* parent, int index) {

/* Allocate socket and associated data */
guac_socket* socket = guac_socket_alloc();
__guac_socket_nest_data* data = malloc(sizeof(__guac_socket_nest_data));
guac_socket_nest_data* data = malloc(sizeof(guac_socket_nest_data));

/* Store file descriptor as socket data */
/* Store nested socket details as socket data */
data->parent = parent;
data->index = index;
socket->data = data;

/* Set write and free handlers */
socket->write_handler = __guac_socket_nest_write_handler;
socket->free_handler = __guac_socket_nest_free_handler;
/* Set relevant handlers */
socket->write_handler = guac_socket_nest_write_handler;
socket->lock_handler = guac_socket_nest_lock_handler;
socket->unlock_handler = guac_socket_nest_unlock_handler;
socket->flush_handler = guac_socket_nest_flush_handler;
socket->free_handler = guac_socket_nest_free_handler;

return socket;

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