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dbrizov authored Dec 31, 2018
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# Unity-ThirdPersonController
# NaughtyCharacter

Third Person Controller for Unity. </br>
I don't use physics and <a href="http://docs.unity3d.com/ScriptReference/Rigidbody.html">Rigidbody</a> to control the character. Instead I use a <a href="http://docs.unity3d.com/Manual/class-CharacterController.html">CharacterController</a> component and custom gravity.

![gif](https://github.com/dbrizov/dbrizov.github.io/blob/master/images/project-images/character-controller/camera_occlusion.gif)
![gif](https://github.com/dbrizov/dbrizov.github.io/blob/master/images/project-images/character-controller/jogging.gif)
Expand All @@ -11,12 +10,7 @@ I don't use physics and <a href="http://docs.unity3d.com/ScriptReference/Rigidbo

## System Requirements

Unity 5.0 or later versions.<br />
I actually created the controller with Unity 5.0 and haven't tried to run it with an older version. If you are using an older version of Unity, feel free to try it out. I don't think there are any reasons for it not to run in Unity 4.6.

## Used Assets

The character and the animations are taken from <a href="https://www.mixamo.com/">Mixamo</a>. Just check it out. All of the characters are free to use. There are also many free animations, and the first 20 animations you buy are free of charge.
Unity 2018.3.0 or later versions.<br />

## Controls

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