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Synthwave

Live Game

Functionality

  • User can use the WASD keys to move forwards/backwards/left/right
  • User can use a mouse/trackpad to look around
  • User can click the mouse or trackpad to shoot their gun
  • User can use the space bar to jump
  • Enemies will be spawned in random locations
  • The game ends when the player runs out of health
  • Personal high score will be saved in localstorage

Architecture and Technologies

  • Vanilla JavaScript for game logic
  • HTML5 Canvas for rendering
  • three.js for help rendering in 3D space
  • Webpack to bundle various scripts into a single source

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