This simple Godot project allows to import a picture/sprite and make it "explode" into tiny fragments. The intensity and direction of the explosion can be controlled from code.
To run the project, simply import it using Godot Engine 3.2 (not sure of the compatibility of this project with Godot Engine version > 3.2). Then run the scene file from the "2D" panel (Node2D.tscn).
- Windows, MacOS or Linux.
- Godot Engine 3.2 (seek previous releases): https://godotengine.org/download .
Screen-capture of the project:
- Godot Engine 3.2
- Sylvain Daronnat - Sylvain Daronnat's github
