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Simple Exploding Sprite (Godot Engine 3)

This simple Godot project allows to import a picture/sprite and make it "explode" into tiny fragments. The intensity and direction of the explosion can be controlled from code.

Getting Started

To run the project, simply import it using Godot Engine 3.2 (not sure of the compatibility of this project with Godot Engine version > 3.2). Then run the scene file from the "2D" panel (Node2D.tscn).

Prerequisites

The output

Screen-capture of the project:

explode_sprite_godot

Built With

  • Godot Engine 3.2

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About

Cut a 2D sprite into multiple fragment and apply physics to them as if they exploded.

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