WIP: Prevent pausing system audio on app start by configuring AVAudioSession on iOS #34
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I have not yet been able to build and test this change. I hope to have more time to do that in the next few weeks, but I am posting this now just in case it's helpful to dapetcu21 or others.
We probably want to make this a configurable option (like run while iconified) instead of assuming all games want to use ambient mode.