This is a barebones example project to demonstrate a working Rotary-Wing Aircraft plugin setup for Unreal Engine.
- Ensure you have Git and Git LFS installed on your system.
- Ensure you have a C++ IDE installed and setup for working with Unreal Engine. (See the Unreal docs for setting up Visual Studio.)
- Open a terminal in your Unreal projects directory (by default
~/Documents/Unreal Projectson Windows) - Run:
git clone --recursive https://github.com/dannymcgee/Unreal_HeliExample.git ./HeliExample
- Navigate into the
HeliExampledirectory, right-click theHeliExample.uprojectfile, and select Generate Visual Studio project files - Open
HeliExample.slnin Visual Studio - Run the default HeliExample | Development Editor target