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Blitter loops on partially-transparent frames leave cruft #1093

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dankamongmen opened this issue Nov 1, 2020 · 3 comments
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Blitter loops on partially-transparent frames leave cruft #1093

dankamongmen opened this issue Nov 1, 2020 · 3 comments
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@dankamongmen
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I'm not certain of our sex_trans_check() in its entirety. Do a unit test to verify the glyph output for each of 64 transparency bitstrings. I think we ought do this before we release sexblitter in 2.0.3.

@dankamongmen dankamongmen added this to the 2.1.0 milestone Nov 1, 2020
@dankamongmen dankamongmen self-assigned this Nov 1, 2020
@dankamongmen
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yeah this can't be right, and doesn't seem a manifestation of #1068

2020-11-01-093337_136x217_scrot

@dankamongmen dankamongmen changed the title close-in unit tests for sexblitter Blitter loops on partially-transparent frames leave cruft Nov 1, 2020
@dankamongmen
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i think this is actually residue from the prior frame in the walk cycle, yeah, fixed.

@dankamongmen
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yep, works perfectly now

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