This project is a desktop application developed in C++ with the Qt framework that functions as a typing speed tester (similar to TypeRacer or 10fastfingers).
This project is an excellent example of a complete application, featuring a graphical interface and business logic.
- Graphical User Interface (GUI): Developed using Qt Designer, providing an intuitive user experience.
- Words Per Minute (WPM) Count: Calculates typing speed in real-time.
- Accuracy: Monitors and displays the percentage of correct and incorrect entries.
- Time Control: Management of the test duration.
- Game Logic: Implementation of the logic to compare the user's input with the reference text.
- Desktop Application Development: Use of the Qt framework to create a cross-platform application.
- Object-Oriented Programming (OOP): Class structure for the main window (
TypeTracker), game logic, and interface management. - Event Handling: Handling of keyboard events to capture user input.
- Interface Management: Use of Qt widgets and layouts to build the GUI.
- Modern C++: Utilization of C++ features and libraries.
The project follows the standard structure of a Qt project:
TypeTracker.pro: Qt project file.typetracker.ui: XML file describing the graphical interface (generated by Qt Designer).typetracker.h/typetracker.cpp: Implementation of the application's main class.main.cpp: Application entry point.
This project requires the Qt Framework and Qt Creator to be easily compiled and run.
- Open the
TypeTracker.profile in Qt Creator. - Configure the build kit (Debug/Release).
- Execute the build.
- Run the application.
Language: C++ (Qt Framework) Topics: Desktop Development, GUI (Qt), OOP, Event Handling.