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tAo is a code to model isostatic, tectonic, and surface geological processes, in 1D (vertical cross section). It's pseudo3D version is called TISC, also available in this site.
danigeos/tao-geo
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******************************************************************************** ************* tAo README file **************** ****** 1D (PSEUDO-2D, VERTICAL CROSS-SECTION) MODELLING OF ******* ****** FLEXURAL ISOSTASY, EROSION, ******* ****** OROGRAPHIC PRECIPITATION, AND FORELAND BASIN ******* ****** FORMATION USING FINITE DIFFERENCES ******* ******************************************************************************** tAo is a C program for Linux to calculate the flexure of the lithosphere and, more in general, to numerically simulate the formation of foreland basins in pseudo 2D (vertical cross section). The pseudo 3D version of tAo is called TISC and distributed apart. Main author: Daniel Garcia-Castellanos (CSIC) Details on authorship, disclaimers, and citation in 'tisc/doc/tisc.info.txt'. License details in the documentation at tao/doc/. TO INSTALL tAo: tAo has been developed in C under Linux, and is ready for compilation in a Mac Linux environment. -Uncompress the downloaded file in a directory 'tao/'. -Check the compiling options in 'tao/config.mk'. -Compile typing 'make' in the main directory. This will create the executable tao in the bin/ directory. You should put tao/bin/ and tao/script/ in your path and define the tao_dir variable in your environment. -Preferably install GMT 4 (free-ware software, used for graphic output) and put its bin/ directory in your path. This should work: sudo apt-get update sudo apt-get install gmt ksh csh tofrodos -Try examples of how to run tAo in the directory 'tao/demo/'. This will allow you to be sure that the code is working properly. Check that the graphic output is correctly produced in the postscript output files (*.ps). -Read the 'doc/tao.info.txt' file to know more about how to use tAo.
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tAo is a code to model isostatic, tectonic, and surface geological processes, in 1D (vertical cross section). It's pseudo3D version is called TISC, also available in this site.
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