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TextureEditor_RogueEngine

Easily modify texture without openning 3rd party tool. Right in Rogue Engine

Installation

  1. Move Assets/TextureEditor folder into your' projects directory
  2. Inside TextureEditor/ find prefab and drop it into scene hierarchy
  3. Click "Open Texture Editor" button inside component

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Easily modify texture without openning 3rd party tool. Right in Rogue Engine

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