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2.0.0

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@nickavv nickavv released this 12 Jul 00:30
· 1 commit to main since this release

This release is incompatible with previous releases! Several functions have been removed due to having existing duplicates in core GML as of recent releases. Additionally, JSDoc has been updated for all functions to work nicely with Feather (GameMaker linting tool) which has recently been enabled by default. Feather warnings have also been disabled for all scripts, as we cannot guarantee that our naming conventions will match with all users' settings.

Functions Added
array_remove
round_to_nearest
real_truncate
variable_struct_get_or_else
point_in_bounds

Functions Removed
in_array, use GML built-in array_contains
array_shuffle, function by the same name now exists in core GML
array_concat, function by the same name now exists in core GML
string_split, function by the same name now exists in core GML
string_starts_with, function by the same name now exists in core GML
string_ends_with, function by the same name now exists in core GML

For full documentation of new functions, see README