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internal/core/adt: fix nil pointer dereference
We had a nil check on envYield.node, but we accessed a node field right before that nil check for apparently no good reason. Fixes #2550. Closes #2551 as merged as of commit f2dc179. Signed-off-by: Artem V. Navrotskiy <bozaro@yandex.ru> Change-Id: I0206d02d8c32ee82bc71e0c9b686965ed4f41399 Reviewed-on: https://review.gerrithub.io/c/cue-lang/cue/+/1167596 Reviewed-by: Paul Jolly <paul@myitcv.io> Unity-Result: CUE porcuepine <cue.porcuepine@gmail.com> TryBot-Result: CUEcueckoo <cueckoo@cuelang.org>
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